| Protoclysm vs Jin | 114–89 | 56.16% |
| Protoclysm vs Kazuya | 102–90 | 53.12% |
| Protoclysm vs Bryan | 105–77 | 57.69% |
| Protoclysm vs Reina | 98–84 | 53.85% |
| Protoclysm vs Heihachi | 87–83 | 51.18% |
| Protoclysm vs Dragunov | 59–82 | 41.84% |
| Protoclysm vs Steve | 70–64 | 52.24% |
| Protoclysm vs Law | 53–75 | 41.41% |
| Protoclysm vs King | 63–60 | 51.22% |
| Protoclysm vs Hwoarang | 58–62 | 48.33% |
| Protoclysm vs Azucena | 73–40 | 64.60% |
| Protoclysm vs Lili | 71–40 | 63.96% |
| Protoclysm vs Paul | 54–56 | 49.09% |
| Protoclysm vs Yoshimitsu | 65–44 | 59.63% |
| Protoclysm vs Jun | 54–41 | 56.84% |
| Protoclysm vs Lee | 42–52 | 44.68% |
| Protoclysm vs Asuka | 47–37 | 55.95% |
| Protoclysm vs Eddy | 39–37 | 51.32% |
| Protoclysm vs Leroy | 44–31 | 58.67% |
| Protoclysm vs Raven | 33–35 | 48.53% |
| Protoclysm vs Feng | 26–41 | 38.81% |
| Protoclysm vs Devil Jin | 38–27 | 58.46% |
| Protoclysm vs Leo | 32–28 | 53.33% |
| Protoclysm vs Lars | 30–29 | 50.85% |
| Protoclysm vs Claudio | 33–26 | 55.93% |
| Protoclysm vs Victor | 26–31 | 45.61% |
| Protoclysm vs Nina | 33–21 | 61.11% |
| Protoclysm vs Alisa | 28–23 | 54.90% |
| Protoclysm vs Jack-8 | 25–22 | 53.19% |
| Protoclysm vs Xiaoyu | 17–25 | 40.48% |
| Protoclysm vs Zafina | 15–26 | 36.59% |
| Protoclysm vs Shaheen | 21–16 | 56.76% |
| Protoclysm vs Kuma | 12–22 | 35.29% |
| Protoclysm vs Clive | 14–17 | 45.16% |
| Protoclysm vs Panda | 7–21 | 25.00% |
| Protoclysm vs Lidia | 9–9 | 50.00% |
| Protoclysm vs Fahkumram | 8–3 | 72.73% |
| Protoclysm vs Armor King | 1–4 | 20.00% |
| Protoclysm vs Miary Zo | 2–1 | 66.67% |
| Protoclysm vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.