| Inductive44183 vs King | 58–52 | 52.73% |
| Inductive44183 vs Kazuya | 47–62 | 43.12% |
| Inductive44183 vs Jin | 47–46 | 50.54% |
| Inductive44183 vs Reina | 44–32 | 57.89% |
| Inductive44183 vs Dragunov | 33–38 | 46.48% |
| Inductive44183 vs Bryan | 38–32 | 54.29% |
| Inductive44183 vs Law | 43–24 | 64.18% |
| Inductive44183 vs Steve | 37–29 | 56.06% |
| Inductive44183 vs Hwoarang | 29–32 | 47.54% |
| Inductive44183 vs Lili | 35–20 | 63.64% |
| Inductive44183 vs Eddy | 22–29 | 43.14% |
| Inductive44183 vs Lars | 15–32 | 31.91% |
| Inductive44183 vs Heihachi | 25–22 | 53.19% |
| Inductive44183 vs Clive | 25–22 | 53.19% |
| Inductive44183 vs Asuka | 31–14 | 68.89% |
| Inductive44183 vs Lee | 15–30 | 33.33% |
| Inductive44183 vs Leroy | 24–21 | 53.33% |
| Inductive44183 vs Paul | 22–22 | 50.00% |
| Inductive44183 vs Lidia | 29–14 | 67.44% |
| Inductive44183 vs Yoshimitsu | 19–22 | 46.34% |
| Inductive44183 vs Xiaoyu | 15–26 | 36.59% |
| Inductive44183 vs Feng | 22–17 | 56.41% |
| Inductive44183 vs Alisa | 16–21 | 43.24% |
| Inductive44183 vs Devil Jin | 19–16 | 54.29% |
| Inductive44183 vs Azucena | 20–15 | 57.14% |
| Inductive44183 vs Victor | 17–17 | 50.00% |
| Inductive44183 vs Raven | 16–17 | 48.48% |
| Inductive44183 vs Nina | 16–15 | 51.61% |
| Inductive44183 vs Jack-8 | 18–12 | 60.00% |
| Inductive44183 vs Jun | 8–20 | 28.57% |
| Inductive44183 vs Leo | 12–13 | 48.00% |
| Inductive44183 vs Kuma | 11–11 | 50.00% |
| Inductive44183 vs Claudio | 8–12 | 40.00% |
| Inductive44183 vs Zafina | 8–9 | 47.06% |
| Inductive44183 vs Shaheen | 2–14 | 12.50% |
| Inductive44183 vs Panda | 4–6 | 40.00% |
| Inductive44183 vs Anna | 3–3 | 50.00% |
| Inductive44183 vs Armor King | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.