| OTONOMORI vs Bryan | 159–156 | 50.48% |
| OTONOMORI vs Kazuya | 146–148 | 49.66% |
| OTONOMORI vs Jin | 146–147 | 49.83% |
| OTONOMORI vs Dragunov | 157–135–1 | 53.77% |
| OTONOMORI vs Paul | 136–149 | 47.72% |
| OTONOMORI vs Hwoarang | 136–147–1 | 48.06% |
| OTONOMORI vs Asuka | 131–139 | 48.52% |
| OTONOMORI vs Heihachi | 140–129 | 52.04% |
| OTONOMORI vs King | 143–111 | 56.30% |
| OTONOMORI vs Reina | 117–128–1 | 47.76% |
| OTONOMORI vs Steve | 102–113 | 47.44% |
| OTONOMORI vs Yoshimitsu | 101–110 | 47.87% |
| OTONOMORI vs Lili | 110–100 | 52.38% |
| OTONOMORI vs Xiaoyu | 103–90 | 53.37% |
| OTONOMORI vs Alisa | 77–88 | 46.67% |
| OTONOMORI vs Lidia | 89–75 | 54.27% |
| OTONOMORI vs Jun | 70–90 | 43.75% |
| OTONOMORI vs Lee | 82–75 | 52.23% |
| OTONOMORI vs Law | 79–77 | 50.64% |
| OTONOMORI vs Nina | 82–65 | 55.78% |
| OTONOMORI vs Jack-8 | 75–69 | 52.08% |
| OTONOMORI vs Lars | 58–83 | 41.13% |
| OTONOMORI vs Leo | 70–67 | 51.09% |
| OTONOMORI vs Devil Jin | 68–62 | 52.31% |
| OTONOMORI vs Victor | 57–72 | 44.19% |
| OTONOMORI vs Leroy | 55–61 | 47.41% |
| OTONOMORI vs Anna | 54–60 | 47.37% |
| OTONOMORI vs Azucena | 48–62 | 43.64% |
| OTONOMORI vs Clive | 51–56 | 47.66% |
| OTONOMORI vs Feng | 45–60 | 42.86% |
| OTONOMORI vs Claudio | 43–54 | 44.33% |
| OTONOMORI vs Raven | 44–43 | 50.57% |
| OTONOMORI vs Shaheen | 30–41 | 42.25% |
| OTONOMORI vs Kuma | 19–43 | 30.65% |
| OTONOMORI vs Eddy | 19–38 | 33.33% |
| OTONOMORI vs Fahkumram | 28–27 | 50.91% |
| OTONOMORI vs Armor King | 22–32 | 40.74% |
| OTONOMORI vs Miary Zo | 25–23 | 52.08% |
| OTONOMORI vs Zafina | 7–37 | 15.91% |
| OTONOMORI vs Panda | 8–15 | 34.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.