| slowhand vs King | 208–261 | 44.35% |
| slowhand vs Hwoarang | 244–187 | 56.61% |
| slowhand vs Steve | 172–204 | 45.74% |
| slowhand vs Lars | 171–198 | 46.34% |
| slowhand vs Bryan | 173–185 | 48.32% |
| slowhand vs Paul | 174–174 | 50.00% |
| slowhand vs Dragunov | 160–187 | 46.11% |
| slowhand vs Yoshimitsu | 155–183 | 45.86% |
| slowhand vs Jin | 159–179 | 47.04% |
| slowhand vs Reina | 146–177 | 45.20% |
| slowhand vs Law | 165–150 | 52.38% |
| slowhand vs Kazuya | 157–154 | 50.48% |
| slowhand vs Asuka | 168–139 | 54.72% |
| slowhand vs Jack-8 | 173–129 | 57.28% |
| slowhand vs Victor | 109–189 | 36.58% |
| slowhand vs Lili | 149–137 | 52.10% |
| slowhand vs Azucena | 106–156 | 40.46% |
| slowhand vs Feng | 125–133 | 48.45% |
| slowhand vs Heihachi | 116–131 | 46.96% |
| slowhand vs Xiaoyu | 132–113 | 53.88% |
| slowhand vs Leroy | 124–114 | 52.10% |
| slowhand vs Jun | 117–116 | 50.21% |
| slowhand vs Eddy | 116–115 | 50.22% |
| slowhand vs Lidia | 128–97 | 56.89% |
| slowhand vs Devil Jin | 105–117 | 47.30% |
| slowhand vs Nina | 114–104 | 52.29% |
| slowhand vs Leo | 111–102 | 52.11% |
| slowhand vs Raven | 101–100 | 50.25% |
| slowhand vs Alisa | 101–89 | 53.16% |
| slowhand vs Lee | 96–88 | 52.17% |
| slowhand vs Clive | 81–98 | 45.25% |
| slowhand vs Kuma | 97–81 | 54.49% |
| slowhand vs Claudio | 98–70 | 58.33% |
| slowhand vs Zafina | 97–62 | 61.01% |
| slowhand vs Armor King | 59–89 | 39.86% |
| slowhand vs Shaheen | 67–69 | 49.26% |
| slowhand vs Anna | 66–65 | 50.38% |
| slowhand vs Fahkumram | 63–64 | 49.61% |
| slowhand vs Miary Zo | 36–40 | 47.37% |
| slowhand vs Panda | 37–38 | 49.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.