SandAssassin vs King | 4–4 | 50.00% |
SandAssassin vs Hwoarang | 7–1 | 87.50% |
SandAssassin vs Dragunov | 2–4 | 33.33% |
SandAssassin vs Reina | 6–0 | 100.00% |
SandAssassin vs Lee | 4–1 | 80.00% |
SandAssassin vs Leroy | 5–0 | 100.00% |
SandAssassin vs Eddy | 0–5 | 0.00% |
SandAssassin vs Devil Jin | 1–3 | 25.00% |
SandAssassin vs Lars | 0–4 | 0.00% |
SandAssassin vs Law | 2–1 | 66.67% |
SandAssassin vs Azucena | 2–1 | 66.67% |
SandAssassin vs Yoshimitsu | 2–1 | 66.67% |
SandAssassin vs Kazuya | 1–2 | 33.33% |
SandAssassin vs Leo | 2–1 | 66.67% |
SandAssassin vs Asuka | 1–1 | 50.00% |
SandAssassin vs Steve | 1–1 | 50.00% |
SandAssassin vs Raven | 2–0 | 100.00% |
SandAssassin vs Jun | 0–1 | 0.00% |
SandAssassin vs Jin | 1–0 | 100.00% |
SandAssassin vs Feng | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.