| turbo_tank vs Kazuya | 47–50 | 48.45% |
| turbo_tank vs Bryan | 37–33 | 52.86% |
| turbo_tank vs Jin | 40–28 | 58.82% |
| turbo_tank vs Reina | 35–33 | 51.47% |
| turbo_tank vs Armor King | 30–32 | 48.39% |
| turbo_tank vs Paul | 22–38 | 36.67% |
| turbo_tank vs Dragunov | 28–25 | 52.83% |
| turbo_tank vs Heihachi | 11–36 | 23.40% |
| turbo_tank vs Asuka | 23–23 | 50.00% |
| turbo_tank vs Steve | 24–19 | 55.81% |
| turbo_tank vs King | 27–14 | 65.85% |
| turbo_tank vs Lidia | 28–11 | 71.79% |
| turbo_tank vs Lili | 23–15 | 60.53% |
| turbo_tank vs Fahkumram | 17–18 | 48.57% |
| turbo_tank vs Hwoarang | 8–22 | 26.67% |
| turbo_tank vs Law | 14–13 | 51.85% |
| turbo_tank vs Yoshimitsu | 18–7 | 72.00% |
| turbo_tank vs Feng | 12–12 | 50.00% |
| turbo_tank vs Jun | 10–13 | 43.48% |
| turbo_tank vs Victor | 10–12 | 45.45% |
| turbo_tank vs Anna | 8–13 | 38.10% |
| turbo_tank vs Claudio | 9–10 | 47.37% |
| turbo_tank vs Alisa | 6–12 | 33.33% |
| turbo_tank vs Azucena | 9–8 | 52.94% |
| turbo_tank vs Xiaoyu | 9–7 | 56.25% |
| turbo_tank vs Leo | 8–8 | 50.00% |
| turbo_tank vs Eddy | 3–13 | 18.75% |
| turbo_tank vs Jack-8 | 9–5 | 64.29% |
| turbo_tank vs Devil Jin | 3–11 | 21.43% |
| turbo_tank vs Lars | 6–8 | 42.86% |
| turbo_tank vs Nina | 6–7 | 46.15% |
| turbo_tank vs Kuma | 8–5 | 61.54% |
| turbo_tank vs Leroy | 8–4 | 66.67% |
| turbo_tank vs Shaheen | 7–4 | 63.64% |
| turbo_tank vs Clive | 5–6 | 45.45% |
| turbo_tank vs Zafina | 7–3 | 70.00% |
| turbo_tank vs Lee | 2–3 | 40.00% |
| turbo_tank vs Panda | 4–1 | 80.00% |
| turbo_tank vs Raven | 2–3 | 40.00% |
| turbo_tank vs Miary Zo | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.