| N0BLE64 vs Kazuya | 173–148 | 53.89% |
| N0BLE64 vs Bryan | 137–156 | 46.76% |
| N0BLE64 vs Jin | 148–134 | 52.48% |
| N0BLE64 vs Reina | 155–115 | 57.41% |
| N0BLE64 vs King | 141–118 | 54.44% |
| N0BLE64 vs Hwoarang | 121–114 | 51.49% |
| N0BLE64 vs Heihachi | 123–104 | 54.19% |
| N0BLE64 vs Steve | 123–84 | 59.42% |
| N0BLE64 vs Law | 97–93 | 51.05% |
| N0BLE64 vs Lili | 109–77 | 58.60% |
| N0BLE64 vs Dragunov | 100–83 | 54.64% |
| N0BLE64 vs Lee | 80–98 | 44.94% |
| N0BLE64 vs Azucena | 86–79 | 52.12% |
| N0BLE64 vs Yoshimitsu | 91–73 | 55.49% |
| N0BLE64 vs Lars | 75–89 | 45.73% |
| N0BLE64 vs Paul | 77–82 | 48.43% |
| N0BLE64 vs Asuka | 70–69 | 50.36% |
| N0BLE64 vs Devil Jin | 78–60 | 56.52% |
| N0BLE64 vs Lidia | 71–67 | 51.45% |
| N0BLE64 vs Xiaoyu | 66–64 | 50.77% |
| N0BLE64 vs Leo | 65–58 | 52.85% |
| N0BLE64 vs Victor | 59–61 | 49.17% |
| N0BLE64 vs Jun | 52–64 | 44.83% |
| N0BLE64 vs Jack-8 | 63–51 | 55.26% |
| N0BLE64 vs Nina | 45–54 | 45.45% |
| N0BLE64 vs Shaheen | 42–54 | 43.75% |
| N0BLE64 vs Feng | 47–48 | 49.47% |
| N0BLE64 vs Raven | 50–39 | 56.18% |
| N0BLE64 vs Eddy | 37–52 | 41.57% |
| N0BLE64 vs Claudio | 45–38 | 54.22% |
| N0BLE64 vs Alisa | 31–43 | 41.89% |
| N0BLE64 vs Clive | 34–40 | 45.95% |
| N0BLE64 vs Armor King | 39–28 | 58.21% |
| N0BLE64 vs Leroy | 23–34 | 40.35% |
| N0BLE64 vs Zafina | 23–33 | 41.07% |
| N0BLE64 vs Fahkumram | 27–27 | 50.00% |
| N0BLE64 vs Kuma | 18–33 | 35.29% |
| N0BLE64 vs Anna | 24–21 | 53.33% |
| N0BLE64 vs Miary Zo | 6–13 | 31.58% |
| N0BLE64 vs Panda | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.