| SorryForWifi vs Kazuya | 83–30 | 73.45% |
| SorryForWifi vs King | 55–32 | 63.22% |
| SorryForWifi vs Bryan | 48–34 | 58.54% |
| SorryForWifi vs Jin | 50–29 | 63.29% |
| SorryForWifi vs Lidia | 52–23 | 69.33% |
| SorryForWifi vs Reina | 48–20 | 70.59% |
| SorryForWifi vs Hwoarang | 50–13 | 79.37% |
| SorryForWifi vs Lee | 32–31 | 50.79% |
| SorryForWifi vs Law | 47–13 | 78.33% |
| SorryForWifi vs Steve | 42–17 | 71.19% |
| SorryForWifi vs Heihachi | 45–9 | 83.33% |
| SorryForWifi vs Dragunov | 29–20 | 59.18% |
| SorryForWifi vs Paul | 30–18 | 62.50% |
| SorryForWifi vs Yoshimitsu | 33–14 | 70.21% |
| SorryForWifi vs Victor | 34–13 | 72.34% |
| SorryForWifi vs Asuka | 27–16 | 62.79% |
| SorryForWifi vs Eddy | 17–26 | 39.53% |
| SorryForWifi vs Lili | 33–9 | 78.57% |
| SorryForWifi vs Azucena | 28–14 | 66.67% |
| SorryForWifi vs Xiaoyu | 24–16 | 60.00% |
| SorryForWifi vs Devil Jin | 22–15 | 59.46% |
| SorryForWifi vs Lars | 22–15 | 59.46% |
| SorryForWifi vs Jun | 24–13 | 64.86% |
| SorryForWifi vs Leo | 18–17 | 51.43% |
| SorryForWifi vs Feng | 24–7 | 77.42% |
| SorryForWifi vs Raven | 19–10 | 65.52% |
| SorryForWifi vs Alisa | 19–7 | 73.08% |
| SorryForWifi vs Jack-8 | 16–8 | 66.67% |
| SorryForWifi vs Nina | 14–10 | 58.33% |
| SorryForWifi vs Fahkumram | 15–8 | 65.22% |
| SorryForWifi vs Shaheen | 9–11 | 45.00% |
| SorryForWifi vs Claudio | 13–3 | 81.25% |
| SorryForWifi vs Kuma | 10–6 | 62.50% |
| SorryForWifi vs Zafina | 6–8 | 42.86% |
| SorryForWifi vs Leroy | 6–5 | 54.55% |
| SorryForWifi vs Clive | 6–1 | 85.71% |
| SorryForWifi vs Panda | 4–0 | 100.00% |
| SorryForWifi vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.