| Lonewolf95 vs Jin | 133–146 | 47.67% |
| Lonewolf95 vs Kazuya | 116–150 | 43.61% |
| Lonewolf95 vs King | 102–121 | 45.74% |
| Lonewolf95 vs Bryan | 109–96 | 53.17% |
| Lonewolf95 vs Law | 93–99 | 48.44% |
| Lonewolf95 vs Hwoarang | 100–90 | 52.63% |
| Lonewolf95 vs Reina | 62–82 | 43.06% |
| Lonewolf95 vs Steve | 69–61 | 53.08% |
| Lonewolf95 vs Lili | 62–68 | 47.69% |
| Lonewolf95 vs Dragunov | 50–72 | 40.98% |
| Lonewolf95 vs Yoshimitsu | 59–60 | 49.58% |
| Lonewolf95 vs Eddy | 53–63 | 45.69% |
| Lonewolf95 vs Paul | 46–63 | 42.20% |
| Lonewolf95 vs Nina | 50–51 | 49.50% |
| Lonewolf95 vs Jun | 49–51 | 49.00% |
| Lonewolf95 vs Feng | 48–47 | 50.53% |
| Lonewolf95 vs Devil Jin | 37–47 | 44.05% |
| Lonewolf95 vs Lars | 32–52 | 38.10% |
| Lonewolf95 vs Azucena | 34–48 | 41.46% |
| Lonewolf95 vs Victor | 36–43 | 45.57% |
| Lonewolf95 vs Xiaoyu | 39–33 | 54.17% |
| Lonewolf95 vs Lee | 23–44 | 34.33% |
| Lonewolf95 vs Heihachi | 27–39 | 40.91% |
| Lonewolf95 vs Lidia | 32–30 | 51.61% |
| Lonewolf95 vs Claudio | 31–27 | 53.45% |
| Lonewolf95 vs Alisa | 18–31 | 36.73% |
| Lonewolf95 vs Asuka | 22–24 | 47.83% |
| Lonewolf95 vs Jack-8 | 26–19 | 57.78% |
| Lonewolf95 vs Fahkumram | 18–25 | 41.86% |
| Lonewolf95 vs Leo | 19–20 | 48.72% |
| Lonewolf95 vs Armor King | 20–19 | 51.28% |
| Lonewolf95 vs Raven | 16–21 | 43.24% |
| Lonewolf95 vs Leroy | 13–23 | 36.11% |
| Lonewolf95 vs Kuma | 20–13 | 60.61% |
| Lonewolf95 vs Clive | 10–20 | 33.33% |
| Lonewolf95 vs Anna | 12–10 | 54.55% |
| Lonewolf95 vs Zafina | 4–10 | 28.57% |
| Lonewolf95 vs Panda | 3–10 | 23.08% |
| Lonewolf95 vs Shaheen | 7–5 | 58.33% |
| Lonewolf95 vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.