| GoD_Of_Mash vs Jin | 219–136 | 61.69% |
| GoD_Of_Mash vs Bryan | 176–138 | 56.05% |
| GoD_Of_Mash vs King | 160–151 | 51.45% |
| GoD_Of_Mash vs Kazuya | 176–135 | 56.59% |
| GoD_Of_Mash vs Hwoarang | 148–146 | 50.34% |
| GoD_Of_Mash vs Yoshimitsu | 128–92 | 58.18% |
| GoD_Of_Mash vs Dragunov | 108–112 | 49.09% |
| GoD_Of_Mash vs Devil Jin | 109–103–1 | 51.42% |
| GoD_Of_Mash vs Paul | 94–114 | 45.19% |
| GoD_Of_Mash vs Reina | 129–76 | 62.93% |
| GoD_Of_Mash vs Lee | 96–102 | 48.48% |
| GoD_Of_Mash vs Law | 84–89 | 48.55% |
| GoD_Of_Mash vs Steve | 99–64 | 60.74% |
| GoD_Of_Mash vs Xiaoyu | 72–86 | 45.57% |
| GoD_Of_Mash vs Lili | 72–75 | 48.98% |
| GoD_Of_Mash vs Lars | 68–77 | 46.90% |
| GoD_Of_Mash vs Alisa | 71–73 | 49.31% |
| GoD_Of_Mash vs Feng | 72–70 | 50.70% |
| GoD_Of_Mash vs Victor | 59–51 | 53.64% |
| GoD_Of_Mash vs Heihachi | 46–60 | 43.40% |
| GoD_Of_Mash vs Leroy | 42–57 | 42.42% |
| GoD_Of_Mash vs Azucena | 45–53 | 45.92% |
| GoD_Of_Mash vs Jack-8 | 56–41 | 57.73% |
| GoD_Of_Mash vs Jun | 46–51 | 47.42% |
| GoD_Of_Mash vs Leo | 43–51 | 45.74% |
| GoD_Of_Mash vs Nina | 37–53 | 41.11% |
| GoD_Of_Mash vs Zafina | 31–49 | 38.75% |
| GoD_Of_Mash vs Asuka | 37–41 | 47.44% |
| GoD_Of_Mash vs Eddy | 27–46 | 36.99% |
| GoD_Of_Mash vs Raven | 30–41 | 42.25% |
| GoD_Of_Mash vs Lidia | 32–39 | 45.07% |
| GoD_Of_Mash vs Claudio | 48–21 | 69.57% |
| GoD_Of_Mash vs Fahkumram | 34–35 | 49.28% |
| GoD_Of_Mash vs Shaheen | 35–30 | 53.85% |
| GoD_Of_Mash vs Kuma | 26–17 | 60.47% |
| GoD_Of_Mash vs Clive | 18–24 | 42.86% |
| GoD_Of_Mash vs Panda | 12–17 | 41.38% |
| GoD_Of_Mash vs Anna | 8–18 | 30.77% |
| GoD_Of_Mash vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.