i4Ltone vs Hwoarang | 6–0 | 100.00% |
i4Ltone vs Law | 4–0 | 100.00% |
i4Ltone vs Leroy | 2–1 | 66.67% |
i4Ltone vs Victor | 3–0 | 100.00% |
i4Ltone vs Asuka | 2–0 | 100.00% |
i4Ltone vs Lili | 2–0 | 100.00% |
i4Ltone vs Claudio | 2–0 | 100.00% |
i4Ltone vs Kuma | 2–0 | 100.00% |
i4Ltone vs Zafina | 2–0 | 100.00% |
i4Ltone vs Jun | 2–0 | 100.00% |
i4Ltone vs Heihachi | 2–0 | 100.00% |
i4Ltone vs Jin | 2–0 | 100.00% |
i4Ltone vs Eddy | 2–0 | 100.00% |
i4Ltone vs King | 1–0 | 100.00% |
i4Ltone vs Reina | 1–0 | 100.00% |
i4Ltone vs Devil Jin | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.