| Angel_Chri vs Kazuya | 576–609 | 48.61% |
| Angel_Chri vs Jin | 517–525 | 49.62% |
| Angel_Chri vs Bryan | 453–547 | 45.30% |
| Angel_Chri vs King | 368–388 | 48.68% |
| Angel_Chri vs Reina | 386–335 | 53.54% |
| Angel_Chri vs Paul | 306–383 | 44.41% |
| Angel_Chri vs Hwoarang | 342–339 | 50.22% |
| Angel_Chri vs Dragunov | 358–295 | 54.82% |
| Angel_Chri vs Steve | 259–323 | 44.50% |
| Angel_Chri vs Lee | 279–291–1 | 48.95% |
| Angel_Chri vs Devil Jin | 264–289 | 47.74% |
| Angel_Chri vs Law | 252–297 | 45.90% |
| Angel_Chri vs Lili | 286–245 | 53.86% |
| Angel_Chri vs Yoshimitsu | 291–217–1 | 57.28% |
| Angel_Chri vs Heihachi | 243–251 | 49.19% |
| Angel_Chri vs Feng | 188–207 | 47.59% |
| Angel_Chri vs Azucena | 209–182 | 53.45% |
| Angel_Chri vs Nina | 165–205 | 44.59% |
| Angel_Chri vs Lars | 194–173 | 52.86% |
| Angel_Chri vs Asuka | 151–213 | 41.48% |
| Angel_Chri vs Xiaoyu | 176–179 | 49.58% |
| Angel_Chri vs Jun | 181–154 | 54.03% |
| Angel_Chri vs Alisa | 158–145 | 52.15% |
| Angel_Chri vs Victor | 141–146 | 49.13% |
| Angel_Chri vs Leo | 130–146 | 47.10% |
| Angel_Chri vs Jack-8 | 125–150 | 45.45% |
| Angel_Chri vs Lidia | 116–156 | 42.65% |
| Angel_Chri vs Leroy | 125–144 | 46.47% |
| Angel_Chri vs Eddy | 121–132 | 47.83% |
| Angel_Chri vs Raven | 115–136 | 45.82% |
| Angel_Chri vs Claudio | 118–128 | 47.97% |
| Angel_Chri vs Fahkumram | 100–128 | 43.86% |
| Angel_Chri vs Shaheen | 86–118 | 42.16% |
| Angel_Chri vs Zafina | 74–98 | 43.02% |
| Angel_Chri vs Anna | 73–97 | 42.94% |
| Angel_Chri vs Clive | 83–86 | 49.11% |
| Angel_Chri vs Armor King | 68–77 | 46.90% |
| Angel_Chri vs Kuma | 58–72 | 44.62% |
| Angel_Chri vs Miary Zo | 40–50 | 44.44% |
| Angel_Chri vs Panda | 35–49 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.