| ShortBuffNerd vs King | 19–12 | 61.29% |
| ShortBuffNerd vs Kazuya | 13–13 | 50.00% |
| ShortBuffNerd vs Reina | 13–9 | 59.09% |
| ShortBuffNerd vs Jin | 13–8 | 61.90% |
| ShortBuffNerd vs Clive | 14–6 | 70.00% |
| ShortBuffNerd vs Yoshimitsu | 13–6 | 68.42% |
| ShortBuffNerd vs Anna | 8–9 | 47.06% |
| ShortBuffNerd vs Dragunov | 5–10 | 33.33% |
| ShortBuffNerd vs Law | 6–8 | 42.86% |
| ShortBuffNerd vs Lars | 10–3 | 76.92% |
| ShortBuffNerd vs Azucena | 8–4 | 66.67% |
| ShortBuffNerd vs Eddy | 9–3 | 75.00% |
| ShortBuffNerd vs Hwoarang | 5–5 | 50.00% |
| ShortBuffNerd vs Victor | 5–5 | 50.00% |
| ShortBuffNerd vs Heihachi | 6–4 | 60.00% |
| ShortBuffNerd vs Armor King | 2–8 | 20.00% |
| ShortBuffNerd vs Asuka | 6–3 | 66.67% |
| ShortBuffNerd vs Steve | 3–5 | 37.50% |
| ShortBuffNerd vs Feng | 5–3 | 62.50% |
| ShortBuffNerd vs Lili | 5–3 | 62.50% |
| ShortBuffNerd vs Xiaoyu | 5–2 | 71.43% |
| ShortBuffNerd vs Paul | 6–0 | 100.00% |
| ShortBuffNerd vs Claudio | 4–2 | 66.67% |
| ShortBuffNerd vs Shaheen | 1–4 | 20.00% |
| ShortBuffNerd vs Devil Jin | 2–2 | 50.00% |
| ShortBuffNerd vs Alisa | 2–2 | 50.00% |
| ShortBuffNerd vs Kuma | 4–0 | 100.00% |
| ShortBuffNerd vs Jun | 3–1 | 75.00% |
| ShortBuffNerd vs Fahkumram | 3–1 | 75.00% |
| ShortBuffNerd vs Bryan | 3–0 | 100.00% |
| ShortBuffNerd vs Nina | 1–2 | 33.33% |
| ShortBuffNerd vs Lee | 3–0 | 100.00% |
| ShortBuffNerd vs Miary Zo | 1–2 | 33.33% |
| ShortBuffNerd vs Leo | 0–2 | 0.00% |
| ShortBuffNerd vs Zafina | 2–0 | 100.00% |
| ShortBuffNerd vs Leroy | 2–0 | 100.00% |
| ShortBuffNerd vs Lidia | 0–2 | 0.00% |
| ShortBuffNerd vs Panda | 0–1 | 0.00% |
| ShortBuffNerd vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.