| LuckyCowOwl vs Jin | 28–44 | 38.89% |
| LuckyCowOwl vs Steve | 45–26 | 63.38% |
| LuckyCowOwl vs Kazuya | 27–34 | 44.26% |
| LuckyCowOwl vs Paul | 23–37 | 38.33% |
| LuckyCowOwl vs Heihachi | 21–37 | 36.21% |
| LuckyCowOwl vs Yoshimitsu | 28–25 | 52.83% |
| LuckyCowOwl vs Reina | 18–30 | 37.50% |
| LuckyCowOwl vs Azucena | 22–26 | 45.83% |
| LuckyCowOwl vs King | 14–29 | 32.56% |
| LuckyCowOwl vs Dragunov | 21–22 | 48.84% |
| LuckyCowOwl vs Bryan | 14–26 | 35.00% |
| LuckyCowOwl vs Lars | 23–17 | 57.50% |
| LuckyCowOwl vs Lili | 13–26 | 33.33% |
| LuckyCowOwl vs Law | 11–18 | 37.93% |
| LuckyCowOwl vs Hwoarang | 16–13 | 55.17% |
| LuckyCowOwl vs Alisa | 9–17 | 34.62% |
| LuckyCowOwl vs Armor King | 13–13 | 50.00% |
| LuckyCowOwl vs Leo | 16–8 | 66.67% |
| LuckyCowOwl vs Jun | 7–16 | 30.43% |
| LuckyCowOwl vs Lee | 7–13 | 35.00% |
| LuckyCowOwl vs Miary Zo | 7–12 | 36.84% |
| LuckyCowOwl vs Xiaoyu | 4–14 | 22.22% |
| LuckyCowOwl vs Nina | 10–7 | 58.82% |
| LuckyCowOwl vs Anna | 6–10 | 37.50% |
| LuckyCowOwl vs Devil Jin | 8–7 | 53.33% |
| LuckyCowOwl vs Feng | 7–8 | 46.67% |
| LuckyCowOwl vs Fahkumram | 4–11 | 26.67% |
| LuckyCowOwl vs Asuka | 7–7 | 50.00% |
| LuckyCowOwl vs Victor | 6–6 | 50.00% |
| LuckyCowOwl vs Lidia | 2–7 | 22.22% |
| LuckyCowOwl vs Kuma | 4–4 | 50.00% |
| LuckyCowOwl vs Zafina | 4–4 | 50.00% |
| LuckyCowOwl vs Claudio | 2–5 | 28.57% |
| LuckyCowOwl vs Clive | 0–6 | 0.00% |
| LuckyCowOwl vs Panda | 1–4 | 20.00% |
| LuckyCowOwl vs Jack-8 | 1–2 | 33.33% |
| LuckyCowOwl vs Raven | 1–2 | 33.33% |
| LuckyCowOwl vs Leroy | 2–0 | 100.00% |
| LuckyCowOwl vs Eddy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.