| luvkirbsTwitch vs King | 51–81 | 38.64% |
| luvkirbsTwitch vs Eddy | 55–70 | 44.00% |
| luvkirbsTwitch vs Kazuya | 53–61–1 | 46.49% |
| luvkirbsTwitch vs Steve | 53–61 | 46.49% |
| luvkirbsTwitch vs Reina | 56–58 | 49.12% |
| luvkirbsTwitch vs Yoshimitsu | 48–63 | 43.24% |
| luvkirbsTwitch vs Jin | 52–48 | 52.00% |
| luvkirbsTwitch vs Hwoarang | 39–48 | 44.83% |
| luvkirbsTwitch vs Dragunov | 41–44 | 48.24% |
| luvkirbsTwitch vs Paul | 33–49 | 40.24% |
| luvkirbsTwitch vs Law | 41–37 | 52.56% |
| luvkirbsTwitch vs Lili | 36–42 | 46.15% |
| luvkirbsTwitch vs Bryan | 33–36 | 47.83% |
| luvkirbsTwitch vs Lars | 28–30 | 48.28% |
| luvkirbsTwitch vs Victor | 25–33 | 43.10% |
| luvkirbsTwitch vs Asuka | 20–37 | 35.09% |
| luvkirbsTwitch vs Leo | 26–26 | 50.00% |
| luvkirbsTwitch vs Lee | 24–28 | 46.15% |
| luvkirbsTwitch vs Nina | 25–26 | 49.02% |
| luvkirbsTwitch vs Jun | 21–28 | 42.86% |
| luvkirbsTwitch vs Azucena | 24–25 | 48.98% |
| luvkirbsTwitch vs Devil Jin | 21–25 | 45.65% |
| luvkirbsTwitch vs Feng | 24–17 | 58.54% |
| luvkirbsTwitch vs Lidia | 24–16 | 60.00% |
| luvkirbsTwitch vs Heihachi | 16–24 | 40.00% |
| luvkirbsTwitch vs Alisa | 14–23 | 37.84% |
| luvkirbsTwitch vs Xiaoyu | 10–24 | 29.41% |
| luvkirbsTwitch vs Raven | 17–17 | 50.00% |
| luvkirbsTwitch vs Claudio | 11–22 | 33.33% |
| luvkirbsTwitch vs Leroy | 7–20 | 25.93% |
| luvkirbsTwitch vs Jack-8 | 12–13 | 48.00% |
| luvkirbsTwitch vs Shaheen | 11–9 | 55.00% |
| luvkirbsTwitch vs Zafina | 12–8 | 60.00% |
| luvkirbsTwitch vs Kuma | 5–6 | 45.45% |
| luvkirbsTwitch vs Panda | 4–5 | 44.44% |
| luvkirbsTwitch vs Anna | 2–2 | 50.00% |
| luvkirbsTwitch vs Fahkumram | 1–2 | 33.33% |
| luvkirbsTwitch vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.