| Tacozilla vs Kazuya | 316–361 | 46.68% |
| Tacozilla vs Bryan | 310–324 | 48.90% |
| Tacozilla vs King | 264–352 | 42.86% |
| Tacozilla vs Steve | 307–274 | 52.84% |
| Tacozilla vs Jin | 254–310 | 45.04% |
| Tacozilla vs Reina | 263–230 | 53.35% |
| Tacozilla vs Hwoarang | 195–223 | 46.65% |
| Tacozilla vs Dragunov | 196–220 | 47.12% |
| Tacozilla vs Law | 183–205 | 47.16% |
| Tacozilla vs Lili | 170–170 | 50.00% |
| Tacozilla vs Lee | 138–190 | 42.07% |
| Tacozilla vs Yoshimitsu | 136–188 | 41.98% |
| Tacozilla vs Heihachi | 145–160 | 47.54% |
| Tacozilla vs Lidia | 141–152 | 48.12% |
| Tacozilla vs Paul | 140–148 | 48.61% |
| Tacozilla vs Azucena | 134–144 | 48.20% |
| Tacozilla vs Victor | 128–122 | 51.20% |
| Tacozilla vs Asuka | 92–153 | 37.55% |
| Tacozilla vs Xiaoyu | 111–122 | 47.64% |
| Tacozilla vs Jun | 112–117 | 48.91% |
| Tacozilla vs Devil Jin | 99–126 | 44.00% |
| Tacozilla vs Lars | 107–116 | 47.98% |
| Tacozilla vs Eddy | 122–89 | 57.82% |
| Tacozilla vs Feng | 78–129 | 37.68% |
| Tacozilla vs Nina | 97–100 | 49.24% |
| Tacozilla vs Leo | 90–93 | 49.18% |
| Tacozilla vs Miary Zo | 73–87 | 45.62% |
| Tacozilla vs Clive | 72–83 | 46.45% |
| Tacozilla vs Raven | 60–87 | 40.82% |
| Tacozilla vs Armor King | 64–83 | 43.54% |
| Tacozilla vs Jack-8 | 61–74 | 45.19% |
| Tacozilla vs Kuma | 60–70 | 46.15% |
| Tacozilla vs Fahkumram | 48–66 | 42.11% |
| Tacozilla vs Alisa | 44–68 | 39.29% |
| Tacozilla vs Claudio | 45–62 | 42.06% |
| Tacozilla vs Leroy | 54–53 | 50.47% |
| Tacozilla vs Shaheen | 41–45 | 47.67% |
| Tacozilla vs Zafina | 34–33 | 50.75% |
| Tacozilla vs Anna | 22–27 | 44.90% |
| Tacozilla vs Panda | 17–11 | 60.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.