Name history
| Messmer | |
| Lu nape sih Tom | |
| Thomas si Tomi | |
| ATC | Aryy | |
| Iean | |
| Thomas si Tom | |
| ANOMALI | Aryy | |
| Aryy |
| Messmer vs Steve | 98–71 | 57.99% |
| Messmer vs Jin | 81–69 | 54.00% |
| Messmer vs Kazuya | 53–92 | 36.55% |
| Messmer vs King | 73–69 | 51.41% |
| Messmer vs Dragunov | 55–51 | 51.89% |
| Messmer vs Law | 42–57 | 42.42% |
| Messmer vs Hwoarang | 45–54 | 45.45% |
| Messmer vs Bryan | 45–54 | 45.45% |
| Messmer vs Reina | 47–52 | 47.47% |
| Messmer vs Lili | 44–52 | 45.83% |
| Messmer vs Asuka | 38–45 | 45.78% |
| Messmer vs Lars | 36–46 | 43.90% |
| Messmer vs Fahkumram | 36–44 | 45.00% |
| Messmer vs Yoshimitsu | 42–33 | 56.00% |
| Messmer vs Armor King | 36–38 | 48.65% |
| Messmer vs Lee | 23–44 | 34.33% |
| Messmer vs Heihachi | 28–36 | 43.75% |
| Messmer vs Xiaoyu | 27–36 | 42.86% |
| Messmer vs Victor | 34–28 | 54.84% |
| Messmer vs Devil Jin | 24–34 | 41.38% |
| Messmer vs Eddy | 34–23 | 59.65% |
| Messmer vs Anna | 23–27 | 46.00% |
| Messmer vs Paul | 19–26 | 42.22% |
| Messmer vs Miary Zo | 21–21 | 50.00% |
| Messmer vs Azucena | 19–20 | 48.72% |
| Messmer vs Feng | 20–17 | 54.05% |
| Messmer vs Lidia | 18–19 | 48.65% |
| Messmer vs Leo | 20–15 | 57.14% |
| Messmer vs Nina | 14–20 | 41.18% |
| Messmer vs Jun | 18–16 | 52.94% |
| Messmer vs Alisa | 14–17 | 45.16% |
| Messmer vs Claudio | 7–20 | 25.93% |
| Messmer vs Clive | 11–16 | 40.74% |
| Messmer vs Leroy | 11–9 | 55.00% |
| Messmer vs Raven | 7–10 | 41.18% |
| Messmer vs Shaheen | 12–4 | 75.00% |
| Messmer vs Jack-8 | 2–12 | 14.29% |
| Messmer vs Zafina | 6–8 | 42.86% |
| Messmer vs Kuma | 7–1 | 87.50% |
| Messmer vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.