| Gtx1060의 마지막불꽃 vs King | 8–2 | 80.00% |
| Gtx1060의 마지막불꽃 vs Steve | 4–2 | 66.67% |
| Gtx1060의 마지막불꽃 vs Dragunov | 1–4 | 20.00% |
| Gtx1060의 마지막불꽃 vs Victor | 4–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Paul | 3–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Law | 3–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Lili | 3–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Zafina | 3–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Hwoarang | 2–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Bryan | 2–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Lee | 2–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Leroy | 2–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Jun | 2–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Xiaoyu | 1–0 | 100.00% |
| Gtx1060의 마지막불꽃 vs Lars | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.