| SquintzMcGirth vs Jin | 26–18 | 59.09% |
| SquintzMcGirth vs King | 24–16 | 60.00% |
| SquintzMcGirth vs Bryan | 22–17 | 56.41% |
| SquintzMcGirth vs Kazuya | 24–15 | 61.54% |
| SquintzMcGirth vs Dragunov | 15–20 | 42.86% |
| SquintzMcGirth vs Hwoarang | 19–14 | 57.58% |
| SquintzMcGirth vs Reina | 15–12 | 55.56% |
| SquintzMcGirth vs Law | 11–14 | 44.00% |
| SquintzMcGirth vs Jun | 13–10 | 56.52% |
| SquintzMcGirth vs Eddy | 10–9 | 52.63% |
| SquintzMcGirth vs Victor | 10–8 | 55.56% |
| SquintzMcGirth vs Steve | 9–8 | 52.94% |
| SquintzMcGirth vs Feng | 11–6 | 64.71% |
| SquintzMcGirth vs Xiaoyu | 8–8 | 50.00% |
| SquintzMcGirth vs Lee | 4–12 | 25.00% |
| SquintzMcGirth vs Leroy | 12–4 | 75.00% |
| SquintzMcGirth vs Lili | 8–7 | 53.33% |
| SquintzMcGirth vs Jack-8 | 6–8 | 42.86% |
| SquintzMcGirth vs Lars | 10–3 | 76.92% |
| SquintzMcGirth vs Alisa | 5–8 | 38.46% |
| SquintzMcGirth vs Heihachi | 4–9 | 30.77% |
| SquintzMcGirth vs Anna | 3–10 | 23.08% |
| SquintzMcGirth vs Devil Jin | 9–3 | 75.00% |
| SquintzMcGirth vs Fahkumram | 4–8 | 33.33% |
| SquintzMcGirth vs Nina | 7–4 | 63.64% |
| SquintzMcGirth vs Kuma | 3–8 | 27.27% |
| SquintzMcGirth vs Azucena | 1–10 | 9.09% |
| SquintzMcGirth vs Raven | 4–7 | 36.36% |
| SquintzMcGirth vs Yoshimitsu | 2–8 | 20.00% |
| SquintzMcGirth vs Claudio | 7–3 | 70.00% |
| SquintzMcGirth vs Paul | 7–2 | 77.78% |
| SquintzMcGirth vs Asuka | 4–4 | 50.00% |
| SquintzMcGirth vs Leo | 4–2 | 66.67% |
| SquintzMcGirth vs Lidia | 2–3 | 40.00% |
| SquintzMcGirth vs Armor King | 2–3 | 40.00% |
| SquintzMcGirth vs Clive | 2–2 | 50.00% |
| SquintzMcGirth vs Shaheen | 1–2 | 33.33% |
| SquintzMcGirth vs Panda | 2–1 | 66.67% |
| SquintzMcGirth vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.