Name history
Call_me_Bobbo | |
King_BobS | |
GoD_BobbO_ | |
TTV/Chiamami_Bo | |
Chiamami_Bobbo | |
Roberto_scozia | |
Bobby |
Call_me_Bobbo vs Kazuya | 294–268 | 52.31% |
Call_me_Bobbo vs Jin | 269–203 | 56.99% |
Call_me_Bobbo vs Dragunov | 192–198 | 49.23% |
Call_me_Bobbo vs Bryan | 204–184 | 52.58% |
Call_me_Bobbo vs King | 189–192 | 49.61% |
Call_me_Bobbo vs Hwoarang | 204–154 | 56.98% |
Call_me_Bobbo vs Yoshimitsu | 172–173 | 49.86% |
Call_me_Bobbo vs Law | 204–110 | 64.97% |
Call_me_Bobbo vs Lee | 175–134 | 56.63% |
Call_me_Bobbo vs Reina | 172–109 | 61.21% |
Call_me_Bobbo vs Lars | 181–97 | 65.11% |
Call_me_Bobbo vs Paul | 146–130 | 52.90% |
Call_me_Bobbo vs Steve | 124–150 | 45.26% |
Call_me_Bobbo vs Lili | 148–120 | 55.22% |
Call_me_Bobbo vs Feng | 135–129 | 51.14% |
Call_me_Bobbo vs Nina | 109–128 | 45.99% |
Call_me_Bobbo vs Devil Jin | 129–104 | 55.36% |
Call_me_Bobbo vs Asuka | 115–111 | 50.88% |
Call_me_Bobbo vs Jun | 125–100 | 55.56% |
Call_me_Bobbo vs Victor | 126–91 | 58.06% |
Call_me_Bobbo vs Azucena | 106–85 | 55.50% |
Call_me_Bobbo vs Jack-8 | 92–76 | 54.76% |
Call_me_Bobbo vs Eddy | 102–66 | 60.71% |
Call_me_Bobbo vs Leo | 85–79–1 | 51.83% |
Call_me_Bobbo vs Xiaoyu | 83–73 | 53.21% |
Call_me_Bobbo vs Claudio | 74–79 | 48.37% |
Call_me_Bobbo vs Lidia | 75–76 | 49.67% |
Call_me_Bobbo vs Shaheen | 68–82 | 45.33% |
Call_me_Bobbo vs Alisa | 75–71 | 51.37% |
Call_me_Bobbo vs Heihachi | 61–80 | 43.26% |
Call_me_Bobbo vs Raven | 72–58 | 55.38% |
Call_me_Bobbo vs Leroy | 57–67 | 45.97% |
Call_me_Bobbo vs Kuma | 57–66 | 46.34% |
Call_me_Bobbo vs Zafina | 42–55 | 43.30% |
Call_me_Bobbo vs Clive | 23–33 | 41.07% |
Call_me_Bobbo vs Panda | 17–16 | 51.52% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.