| ジォッシュ@YGC vs Bryan | 348–357 | 49.36% |
| ジォッシュ@YGC vs Kazuya | 345–326 | 51.42% |
| ジォッシュ@YGC vs Hwoarang | 250–359 | 41.05% |
| ジォッシュ@YGC vs Paul | 270–336 | 44.55% |
| ジォッシュ@YGC vs Jin | 261–342–1 | 43.28% |
| ジォッシュ@YGC vs King | 280–321 | 46.59% |
| ジォッシュ@YGC vs Dragunov | 243–311 | 43.86% |
| ジォッシュ@YGC vs Reina | 238–248 | 48.97% |
| ジォッシュ@YGC vs Asuka | 232–227 | 50.54% |
| ジォッシュ@YGC vs Steve | 192–239 | 44.55% |
| ジォッシュ@YGC vs Lili | 172–206 | 45.50% |
| ジォッシュ@YGC vs Victor | 170–208 | 44.97% |
| ジォッシュ@YGC vs Lidia | 165–195 | 45.83% |
| ジォッシュ@YGC vs Feng | 151–207 | 42.18% |
| ジォッシュ@YGC vs Yoshimitsu | 163–184 | 46.97% |
| ジォッシュ@YGC vs Law | 136–210 | 39.31% |
| ジォッシュ@YGC vs Devil Jin | 147–188 | 43.88% |
| ジォッシュ@YGC vs Jun | 185–149 | 55.39% |
| ジォッシュ@YGC vs Claudio | 133–170 | 43.89% |
| ジォッシュ@YGC vs Heihachi | 125–172 | 42.09% |
| ジォッシュ@YGC vs Lars | 136–156 | 46.58% |
| ジォッシュ@YGC vs Azucena | 134–155 | 46.37% |
| ジォッシュ@YGC vs Jack-8 | 114–164 | 41.01% |
| ジォッシュ@YGC vs Lee | 115–151 | 43.23% |
| ジォッシュ@YGC vs Alisa | 102–157 | 39.38% |
| ジォッシュ@YGC vs Nina | 120–136 | 46.88% |
| ジォッシュ@YGC vs Leroy | 113–121 | 48.29% |
| ジォッシュ@YGC vs Xiaoyu | 144–79 | 64.57% |
| ジォッシュ@YGC vs Leo | 94–118 | 44.34% |
| ジォッシュ@YGC vs Eddy | 105–102 | 50.72% |
| ジォッシュ@YGC vs Kuma | 78–112 | 41.05% |
| ジォッシュ@YGC vs Anna | 90–93 | 49.18% |
| ジォッシュ@YGC vs Clive | 76–97 | 43.93% |
| ジォッシュ@YGC vs Raven | 97–71 | 57.74% |
| ジォッシュ@YGC vs Zafina | 77–86 | 47.24% |
| ジォッシュ@YGC vs Shaheen | 74–84–1 | 46.84% |
| ジォッシュ@YGC vs Fahkumram | 78–79 | 49.68% |
| ジォッシュ@YGC vs Miary Zo | 74–68 | 52.11% |
| ジォッシュ@YGC vs Armor King | 60–68 | 46.88% |
| ジォッシュ@YGC vs Panda | 33–30 | 52.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.