| NX_TRVX11 vs King | 166–158 | 51.23% |
| NX_TRVX11 vs Jin | 140–161 | 46.51% |
| NX_TRVX11 vs Kazuya | 97–102 | 48.74% |
| NX_TRVX11 vs Bryan | 88–94 | 48.35% |
| NX_TRVX11 vs Law | 64–94 | 40.51% |
| NX_TRVX11 vs Heihachi | 65–77 | 45.77% |
| NX_TRVX11 vs Dragunov | 58–81 | 41.73% |
| NX_TRVX11 vs Steve | 59–64 | 47.97% |
| NX_TRVX11 vs Paul | 47–60 | 43.93% |
| NX_TRVX11 vs Hwoarang | 43–50 | 46.24% |
| NX_TRVX11 vs Armor King | 39–40 | 49.37% |
| NX_TRVX11 vs Clive | 36–37 | 49.32% |
| NX_TRVX11 vs Devil Jin | 34–37 | 47.89% |
| NX_TRVX11 vs Reina | 33–35 | 48.53% |
| NX_TRVX11 vs Fahkumram | 28–40 | 41.18% |
| NX_TRVX11 vs Nina | 32–35 | 47.76% |
| NX_TRVX11 vs Yoshimitsu | 27–39 | 40.91% |
| NX_TRVX11 vs Eddy | 30–32 | 48.39% |
| NX_TRVX11 vs Lars | 29–32 | 47.54% |
| NX_TRVX11 vs Alisa | 26–34 | 43.33% |
| NX_TRVX11 vs Lili | 26–32 | 44.83% |
| NX_TRVX11 vs Azucena | 27–29 | 48.21% |
| NX_TRVX11 vs Anna | 20–33 | 37.74% |
| NX_TRVX11 vs Jun | 19–33 | 36.54% |
| NX_TRVX11 vs Lee | 25–25 | 50.00% |
| NX_TRVX11 vs Asuka | 24–24 | 50.00% |
| NX_TRVX11 vs Victor | 21–26 | 44.68% |
| NX_TRVX11 vs Claudio | 26–20 | 56.52% |
| NX_TRVX11 vs Feng | 17–27 | 38.64% |
| NX_TRVX11 vs Leo | 18–13 | 58.06% |
| NX_TRVX11 vs Lidia | 11–13 | 45.83% |
| NX_TRVX11 vs Jack-8 | 10–13 | 43.48% |
| NX_TRVX11 vs Leroy | 11–11 | 50.00% |
| NX_TRVX11 vs Zafina | 9–8 | 52.94% |
| NX_TRVX11 vs Kuma | 11–5 | 68.75% |
| NX_TRVX11 vs Shaheen | 9–6 | 60.00% |
| NX_TRVX11 vs Raven | 3–12 | 20.00% |
| NX_TRVX11 vs Xiaoyu | 2–8 | 20.00% |
| NX_TRVX11 vs Panda | 4–5 | 44.44% |
| NX_TRVX11 vs Miary Zo | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.