| LameBrain vs Kazuya | 107–105 | 50.47% |
| LameBrain vs Jin | 92–103–1 | 47.18% |
| LameBrain vs King | 103–87 | 54.21% |
| LameBrain vs Reina | 99–85 | 53.80% |
| LameBrain vs Bryan | 94–88 | 51.65% |
| LameBrain vs Dragunov | 72–76 | 48.65% |
| LameBrain vs Steve | 86–61 | 58.50% |
| LameBrain vs Lili | 63–75 | 45.65% |
| LameBrain vs Yoshimitsu | 54–70 | 43.55% |
| LameBrain vs Lidia | 60–59 | 50.42% |
| LameBrain vs Paul | 61–47 | 56.48% |
| LameBrain vs Law | 42–57 | 42.42% |
| LameBrain vs Asuka | 48–51 | 48.48% |
| LameBrain vs Nina | 50–48 | 51.02% |
| LameBrain vs Hwoarang | 48–47 | 50.53% |
| LameBrain vs Lars | 53–42 | 55.79% |
| LameBrain vs Devil Jin | 48–44 | 52.17% |
| LameBrain vs Leo | 44–43 | 50.57% |
| LameBrain vs Lee | 41–42 | 49.40% |
| LameBrain vs Jack-8 | 41–38 | 51.90% |
| LameBrain vs Jun | 29–41 | 41.43% |
| LameBrain vs Feng | 27–42 | 39.13% |
| LameBrain vs Leroy | 37–29 | 56.06% |
| LameBrain vs Azucena | 34–31 | 52.31% |
| LameBrain vs Victor | 20–40 | 33.33% |
| LameBrain vs Miary Zo | 32–27 | 54.24% |
| LameBrain vs Eddy | 34–23 | 59.65% |
| LameBrain vs Xiaoyu | 29–26 | 52.73% |
| LameBrain vs Raven | 28–26 | 51.85% |
| LameBrain vs Heihachi | 21–30 | 41.18% |
| LameBrain vs Alisa | 19–28 | 40.43% |
| LameBrain vs Kuma | 28–18 | 60.87% |
| LameBrain vs Claudio | 21–24 | 46.67% |
| LameBrain vs Armor King | 20–22 | 47.62% |
| LameBrain vs Anna | 22–19 | 53.66% |
| LameBrain vs Fahkumram | 24–13 | 64.86% |
| LameBrain vs Zafina | 13–15 | 46.43% |
| LameBrain vs Shaheen | 9–15 | 37.50% |
| LameBrain vs Clive | 9–8 | 52.94% |
| LameBrain vs Panda | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.