| Gamer130T9 vs Kazuya | 130–59 | 68.78% |
| Gamer130T9 vs Steve | 97–62 | 61.01% |
| Gamer130T9 vs Bryan | 104–52–1 | 66.67% |
| Gamer130T9 vs Jin | 94–56 | 62.67% |
| Gamer130T9 vs King | 91–40 | 69.47% |
| Gamer130T9 vs Hwoarang | 78–50 | 60.94% |
| Gamer130T9 vs Paul | 88–39 | 69.29% |
| Gamer130T9 vs Dragunov | 87–35 | 71.31% |
| Gamer130T9 vs Lee | 67–39 | 63.21% |
| Gamer130T9 vs Lars | 59–37 | 61.46% |
| Gamer130T9 vs Reina | 61–24 | 71.76% |
| Gamer130T9 vs Law | 44–36 | 55.00% |
| Gamer130T9 vs Nina | 45–30 | 60.00% |
| Gamer130T9 vs Feng | 34–38 | 47.22% |
| Gamer130T9 vs Lili | 45–27 | 62.50% |
| Gamer130T9 vs Heihachi | 47–25 | 65.28% |
| Gamer130T9 vs Shaheen | 40–27 | 59.70% |
| Gamer130T9 vs Xiaoyu | 50–16 | 75.76% |
| Gamer130T9 vs Eddy | 29–33 | 46.77% |
| Gamer130T9 vs Lidia | 36–23 | 61.02% |
| Gamer130T9 vs Yoshimitsu | 42–14 | 75.00% |
| Gamer130T9 vs Devil Jin | 32–23 | 58.18% |
| Gamer130T9 vs Raven | 36–16 | 69.23% |
| Gamer130T9 vs Azucena | 27–18 | 60.00% |
| Gamer130T9 vs Asuka | 27–16 | 62.79% |
| Gamer130T9 vs Claudio | 26–13 | 66.67% |
| Gamer130T9 vs Armor King | 18–20 | 47.37% |
| Gamer130T9 vs Alisa | 20–15 | 57.14% |
| Gamer130T9 vs Jack-8 | 18–14 | 56.25% |
| Gamer130T9 vs Fahkumram | 20–11 | 64.52% |
| Gamer130T9 vs Victor | 19–8 | 70.37% |
| Gamer130T9 vs Zafina | 16–8 | 66.67% |
| Gamer130T9 vs Leo | 16–4 | 80.00% |
| Gamer130T9 vs Jun | 14–6 | 70.00% |
| Gamer130T9 vs Kuma | 11–7 | 61.11% |
| Gamer130T9 vs Panda | 14–3 | 82.35% |
| Gamer130T9 vs Anna | 6–9 | 40.00% |
| Gamer130T9 vs Miary Zo | 5–10 | 33.33% |
| Gamer130T9 vs Leroy | 10–2 | 83.33% |
| Gamer130T9 vs Clive | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.