| TTV_Fakefan_FGC vs Hwoarang | 30–32 | 48.39% |
| TTV_Fakefan_FGC vs Bryan | 26–16 | 61.90% |
| TTV_Fakefan_FGC vs Steve | 23–16 | 58.97% |
| TTV_Fakefan_FGC vs King | 18–17 | 51.43% |
| TTV_Fakefan_FGC vs Kazuya | 19–14 | 57.58% |
| TTV_Fakefan_FGC vs Reina | 18–15 | 54.55% |
| TTV_Fakefan_FGC vs Feng | 15–15 | 50.00% |
| TTV_Fakefan_FGC vs Dragunov | 12–16 | 42.86% |
| TTV_Fakefan_FGC vs Azucena | 13–15 | 46.43% |
| TTV_Fakefan_FGC vs Jin | 12–14 | 46.15% |
| TTV_Fakefan_FGC vs Lili | 15–11 | 57.69% |
| TTV_Fakefan_FGC vs Lee | 17–9 | 65.38% |
| TTV_Fakefan_FGC vs Law | 17–8 | 68.00% |
| TTV_Fakefan_FGC vs Yoshimitsu | 14–11 | 56.00% |
| TTV_Fakefan_FGC vs Jack-8 | 11–14 | 44.00% |
| TTV_Fakefan_FGC vs Paul | 8–15 | 34.78% |
| TTV_Fakefan_FGC vs Asuka | 13–10 | 56.52% |
| TTV_Fakefan_FGC vs Jun | 12–11 | 52.17% |
| TTV_Fakefan_FGC vs Victor | 14–9 | 60.87% |
| TTV_Fakefan_FGC vs Lars | 8–14 | 36.36% |
| TTV_Fakefan_FGC vs Leo | 10–10 | 50.00% |
| TTV_Fakefan_FGC vs Eddy | 7–13 | 35.00% |
| TTV_Fakefan_FGC vs Leroy | 14–5 | 73.68% |
| TTV_Fakefan_FGC vs Raven | 9–10 | 47.37% |
| TTV_Fakefan_FGC vs Alisa | 11–7 | 61.11% |
| TTV_Fakefan_FGC vs Devil Jin | 9–8 | 52.94% |
| TTV_Fakefan_FGC vs Xiaoyu | 9–7 | 56.25% |
| TTV_Fakefan_FGC vs Nina | 8–8 | 50.00% |
| TTV_Fakefan_FGC vs Shaheen | 4–6 | 40.00% |
| TTV_Fakefan_FGC vs Zafina | 4–6 | 40.00% |
| TTV_Fakefan_FGC vs Claudio | 4–4 | 50.00% |
| TTV_Fakefan_FGC vs Clive | 3–4 | 42.86% |
| TTV_Fakefan_FGC vs Lidia | 3–2 | 60.00% |
| TTV_Fakefan_FGC vs Panda | 0–3 | 0.00% |
| TTV_Fakefan_FGC vs Kuma | 0–2 | 0.00% |
| TTV_Fakefan_FGC vs Heihachi | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.