BabyDon'tHurtMe vs Jin | 237–175 | 57.52% |
BabyDon'tHurtMe vs King | 170–172 | 49.71% |
BabyDon'tHurtMe vs Dragunov | 169–148 | 53.31% |
BabyDon'tHurtMe vs Hwoarang | 178–111 | 61.59% |
BabyDon'tHurtMe vs Kazuya | 167–122 | 57.79% |
BabyDon'tHurtMe vs Reina | 155–130 | 54.39% |
BabyDon'tHurtMe vs Bryan | 138–107 | 56.33% |
BabyDon'tHurtMe vs Lee | 148–83 | 64.07% |
BabyDon'tHurtMe vs Yoshimitsu | 132–96 | 57.89% |
BabyDon'tHurtMe vs Law | 113–72 | 61.08% |
BabyDon'tHurtMe vs Devil Jin | 114–59 | 65.90% |
BabyDon'tHurtMe vs Heihachi | 88–80 | 52.38% |
BabyDon'tHurtMe vs Lars | 85–71 | 54.49% |
BabyDon'tHurtMe vs Paul | 91–64 | 58.71% |
BabyDon'tHurtMe vs Nina | 73–80 | 47.71% |
BabyDon'tHurtMe vs Feng | 84–63 | 57.14% |
BabyDon'tHurtMe vs Lili | 95–47 | 66.90% |
BabyDon'tHurtMe vs Claudio | 70–69 | 50.36% |
BabyDon'tHurtMe vs Jack-8 | 80–51 | 61.07% |
BabyDon'tHurtMe vs Steve | 66–56 | 54.10% |
BabyDon'tHurtMe vs Victor | 70–49 | 58.82% |
BabyDon'tHurtMe vs Alisa | 78–40 | 66.10% |
BabyDon'tHurtMe vs Lidia | 61–56 | 52.14% |
BabyDon'tHurtMe vs Azucena | 57–55 | 50.89% |
BabyDon'tHurtMe vs Kuma | 61–45 | 57.55% |
BabyDon'tHurtMe vs Xiaoyu | 65–39 | 62.50% |
BabyDon'tHurtMe vs Raven | 67–37 | 64.42% |
BabyDon'tHurtMe vs Zafina | 62–41 | 60.19% |
BabyDon'tHurtMe vs Leo | 43–57 | 43.00% |
BabyDon'tHurtMe vs Asuka | 58–41 | 58.59% |
BabyDon'tHurtMe vs Jun | 53–46 | 53.54% |
BabyDon'tHurtMe vs Shaheen | 52–40 | 56.52% |
BabyDon'tHurtMe vs Eddy | 34–54 | 38.64% |
BabyDon'tHurtMe vs Leroy | 47–33 | 58.75% |
BabyDon'tHurtMe vs Panda | 8–12 | 40.00% |
BabyDon'tHurtMe vs Clive | 11–3 | 78.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.