| RoflNinja23 vs Reina | 171–167 | 50.59% |
| RoflNinja23 vs Jin | 114–156 | 42.22% |
| RoflNinja23 vs King | 109–149 | 42.25% |
| RoflNinja23 vs Steve | 126–118 | 51.64% |
| RoflNinja23 vs Kazuya | 100–137 | 42.19% |
| RoflNinja23 vs Heihachi | 81–121 | 40.10% |
| RoflNinja23 vs Bryan | 61–111 | 35.47% |
| RoflNinja23 vs Law | 65–102 | 38.92% |
| RoflNinja23 vs Lidia | 70–93 | 42.94% |
| RoflNinja23 vs Hwoarang | 49–113 | 30.25% |
| RoflNinja23 vs Lili | 64–90 | 41.56% |
| RoflNinja23 vs Yoshimitsu | 59–83 | 41.55% |
| RoflNinja23 vs Jun | 52–90 | 36.62% |
| RoflNinja23 vs Azucena | 56–77 | 42.11% |
| RoflNinja23 vs Asuka | 49–83 | 37.12% |
| RoflNinja23 vs Dragunov | 53–79 | 40.15% |
| RoflNinja23 vs Lee | 44–85 | 34.11% |
| RoflNinja23 vs Eddy | 28–91 | 23.53% |
| RoflNinja23 vs Lars | 53–53 | 50.00% |
| RoflNinja23 vs Paul | 23–72 | 24.21% |
| RoflNinja23 vs Nina | 47–44 | 51.65% |
| RoflNinja23 vs Leroy | 37–52–1 | 41.57% |
| RoflNinja23 vs Victor | 44–46 | 48.89% |
| RoflNinja23 vs Xiaoyu | 38–46 | 45.24% |
| RoflNinja23 vs Alisa | 39–45 | 46.43% |
| RoflNinja23 vs Clive | 19–60 | 24.05% |
| RoflNinja23 vs Feng | 29–49 | 37.18% |
| RoflNinja23 vs Jack-8 | 37–39 | 48.68% |
| RoflNinja23 vs Leo | 31–40 | 43.66% |
| RoflNinja23 vs Devil Jin | 24–46 | 34.29% |
| RoflNinja23 vs Armor King | 26–40–1 | 39.39% |
| RoflNinja23 vs Shaheen | 32–26 | 55.17% |
| RoflNinja23 vs Zafina | 22–32 | 40.74% |
| RoflNinja23 vs Kuma | 18–31 | 36.73% |
| RoflNinja23 vs Claudio | 15–31 | 32.61% |
| RoflNinja23 vs Raven | 23–17 | 57.50% |
| RoflNinja23 vs Miary Zo | 11–18 | 37.93% |
| RoflNinja23 vs Anna | 12–13 | 48.00% |
| RoflNinja23 vs Fahkumram | 10–14 | 41.67% |
| RoflNinja23 vs Panda | 6–12 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.