| <_<irginForLife vs Steve | 23–17 | 57.50% |
| <_<irginForLife vs Jin | 21–17 | 55.26% |
| <_<irginForLife vs Lee | 22–16 | 57.89% |
| <_<irginForLife vs King | 20–15 | 57.14% |
| <_<irginForLife vs Reina | 19–11 | 63.33% |
| <_<irginForLife vs Yoshimitsu | 20–9 | 68.97% |
| <_<irginForLife vs Hwoarang | 14–15 | 48.28% |
| <_<irginForLife vs Azucena | 18–11 | 62.07% |
| <_<irginForLife vs Paul | 20–8 | 71.43% |
| <_<irginForLife vs Law | 17–11 | 60.71% |
| <_<irginForLife vs Xiaoyu | 13–15 | 46.43% |
| <_<irginForLife vs Claudio | 18–9 | 66.67% |
| <_<irginForLife vs Lars | 13–10 | 56.52% |
| <_<irginForLife vs Dragunov | 12–10 | 54.55% |
| <_<irginForLife vs Leo | 7–13 | 35.00% |
| <_<irginForLife vs Victor | 8–12 | 40.00% |
| <_<irginForLife vs Jun | 12–7 | 63.16% |
| <_<irginForLife vs Bryan | 7–11 | 38.89% |
| <_<irginForLife vs Kazuya | 9–7 | 56.25% |
| <_<irginForLife vs Lili | 11–5 | 68.75% |
| <_<irginForLife vs Armor King | 13–3 | 81.25% |
| <_<irginForLife vs Leroy | 8–7 | 53.33% |
| <_<irginForLife vs Alisa | 6–8 | 42.86% |
| <_<irginForLife vs Nina | 7–7 | 50.00% |
| <_<irginForLife vs Raven | 6–7 | 46.15% |
| <_<irginForLife vs Zafina | 2–9 | 18.18% |
| <_<irginForLife vs Miary Zo | 7–4 | 63.64% |
| <_<irginForLife vs Devil Jin | 6–4 | 60.00% |
| <_<irginForLife vs Kuma | 6–4 | 60.00% |
| <_<irginForLife vs Eddy | 2–7 | 22.22% |
| <_<irginForLife vs Jack-8 | 4–4 | 50.00% |
| <_<irginForLife vs Heihachi | 5–3 | 62.50% |
| <_<irginForLife vs Asuka | 4–3 | 57.14% |
| <_<irginForLife vs Shaheen | 5–2 | 71.43% |
| <_<irginForLife vs Panda | 4–3 | 57.14% |
| <_<irginForLife vs Feng | 4–2 | 66.67% |
| <_<irginForLife vs Fahkumram | 4–0 | 100.00% |
| <_<irginForLife vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.