| KimSonamoo vs Kazuya | 407–323–1 | 55.75% |
| KimSonamoo vs Bryan | 270–299 | 47.45% |
| KimSonamoo vs Dragunov | 276–290 | 48.76% |
| KimSonamoo vs Paul | 264–264 | 50.00% |
| KimSonamoo vs Reina | 259–249 | 50.98% |
| KimSonamoo vs Jin | 252–242 | 51.01% |
| KimSonamoo vs Asuka | 182–215 | 45.84% |
| KimSonamoo vs Hwoarang | 193–198 | 49.36% |
| KimSonamoo vs King | 183–205 | 47.16% |
| KimSonamoo vs Lidia | 167–210 | 44.30% |
| KimSonamoo vs Steve | 180–183 | 49.59% |
| KimSonamoo vs Lili | 163–173 | 48.51% |
| KimSonamoo vs Law | 146–164 | 47.10% |
| KimSonamoo vs Armor King | 134–176 | 43.23% |
| KimSonamoo vs Yoshimitsu | 145–133 | 52.16% |
| KimSonamoo vs Victor | 143–130 | 52.38% |
| KimSonamoo vs Fahkumram | 132–132 | 50.00% |
| KimSonamoo vs Jun | 127–135 | 48.47% |
| KimSonamoo vs Devil Jin | 99–143 | 40.91% |
| KimSonamoo vs Clive | 122–120 | 50.41% |
| KimSonamoo vs Heihachi | 115–123 | 48.32% |
| KimSonamoo vs Feng | 109–120 | 47.60% |
| KimSonamoo vs Claudio | 105–115 | 47.73% |
| KimSonamoo vs Lee | 94–124 | 43.12% |
| KimSonamoo vs Azucena | 122–81 | 60.10% |
| KimSonamoo vs Nina | 102–98 | 51.00% |
| KimSonamoo vs Leroy | 88–111 | 44.22% |
| KimSonamoo vs Jack-8 | 84–114 | 42.42% |
| KimSonamoo vs Lars | 77–119 | 39.29% |
| KimSonamoo vs Alisa | 98–91 | 51.85% |
| KimSonamoo vs Shaheen | 62–118 | 34.44% |
| KimSonamoo vs Xiaoyu | 82–94 | 46.59% |
| KimSonamoo vs Leo | 85–74 | 53.46% |
| KimSonamoo vs Anna | 82–77 | 51.57% |
| KimSonamoo vs Zafina | 70–70 | 50.00% |
| KimSonamoo vs Kuma | 69–60 | 53.49% |
| KimSonamoo vs Eddy | 45–84 | 34.88% |
| KimSonamoo vs Raven | 33–59 | 35.87% |
| KimSonamoo vs Panda | 32–40 | 44.44% |
| KimSonamoo vs Miary Zo | 12–21 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.