| I'm Carried vs Kazuya | 44–17 | 72.13% |
| I'm Carried vs Bryan | 33–16 | 67.35% |
| I'm Carried vs Hwoarang | 31–12 | 72.09% |
| I'm Carried vs Steve | 28–14 | 66.67% |
| I'm Carried vs Heihachi | 20–20 | 50.00% |
| I'm Carried vs Jin | 27–7 | 79.41% |
| I'm Carried vs Armor King | 22–12 | 64.71% |
| I'm Carried vs Reina | 22–9 | 70.97% |
| I'm Carried vs King | 20–10 | 66.67% |
| I'm Carried vs Yoshimitsu | 19–11 | 63.33% |
| I'm Carried vs Azucena | 20–10 | 66.67% |
| I'm Carried vs Law | 26–3 | 89.66% |
| I'm Carried vs Dragunov | 21–8 | 72.41% |
| I'm Carried vs Paul | 17–8 | 68.00% |
| I'm Carried vs Anna | 17–5 | 77.27% |
| I'm Carried vs Fahkumram | 13–9 | 59.09% |
| I'm Carried vs Jun | 15–6 | 71.43% |
| I'm Carried vs Jack-8 | 11–9 | 55.00% |
| I'm Carried vs Lili | 13–7 | 65.00% |
| I'm Carried vs Xiaoyu | 16–2 | 88.89% |
| I'm Carried vs Lee | 13–5 | 72.22% |
| I'm Carried vs Victor | 15–2 | 88.24% |
| I'm Carried vs Clive | 12–5 | 70.59% |
| I'm Carried vs Feng | 10–6 | 62.50% |
| I'm Carried vs Lars | 10–6 | 62.50% |
| I'm Carried vs Raven | 16–0 | 100.00% |
| I'm Carried vs Miary Zo | 12–4 | 75.00% |
| I'm Carried vs Asuka | 12–3 | 80.00% |
| I'm Carried vs Leo | 9–6 | 60.00% |
| I'm Carried vs Nina | 10–5 | 66.67% |
| I'm Carried vs Eddy | 13–2 | 86.67% |
| I'm Carried vs Devil Jin | 12–2 | 85.71% |
| I'm Carried vs Lidia | 7–6 | 53.85% |
| I'm Carried vs Claudio | 10–1 | 90.91% |
| I'm Carried vs Zafina | 5–6 | 45.45% |
| I'm Carried vs Leroy | 7–4 | 63.64% |
| I'm Carried vs Shaheen | 7–2 | 77.78% |
| I'm Carried vs Kuma | 6–3 | 66.67% |
| I'm Carried vs Alisa | 6–1 | 85.71% |
| I'm Carried vs Panda | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.