| JeongJeong vs Kazuya | 127–138 | 47.92% |
| JeongJeong vs King | 103–136 | 43.10% |
| JeongJeong vs Hwoarang | 87–93 | 48.33% |
| JeongJeong vs Bryan | 74–83 | 47.13% |
| JeongJeong vs Reina | 70–87 | 44.59% |
| JeongJeong vs Law | 77–77 | 50.00% |
| JeongJeong vs Jin | 81–65 | 55.48% |
| JeongJeong vs Steve | 81–47 | 63.28% |
| JeongJeong vs Jun | 60–58 | 50.85% |
| JeongJeong vs Heihachi | 48–63 | 43.24% |
| JeongJeong vs Dragunov | 38–70 | 35.19% |
| JeongJeong vs Lili | 41–64 | 39.05% |
| JeongJeong vs Lee | 51–52 | 49.51% |
| JeongJeong vs Azucena | 48–54 | 47.06% |
| JeongJeong vs Paul | 56–44 | 56.00% |
| JeongJeong vs Armor King | 35–63 | 35.71% |
| JeongJeong vs Victor | 50–44 | 53.19% |
| JeongJeong vs Lars | 28–65 | 30.11% |
| JeongJeong vs Yoshimitsu | 39–53 | 42.39% |
| JeongJeong vs Xiaoyu | 38–53 | 41.76% |
| JeongJeong vs Eddy | 41–47 | 46.59% |
| JeongJeong vs Asuka | 42–35 | 54.55% |
| JeongJeong vs Lidia | 29–46 | 38.67% |
| JeongJeong vs Alisa | 36–29 | 55.38% |
| JeongJeong vs Leo | 33–30 | 52.38% |
| JeongJeong vs Raven | 28–35 | 44.44% |
| JeongJeong vs Feng | 37–25 | 59.68% |
| JeongJeong vs Zafina | 29–28 | 50.88% |
| JeongJeong vs Fahkumram | 24–25 | 48.98% |
| JeongJeong vs Devil Jin | 23–24 | 48.94% |
| JeongJeong vs Leroy | 19–22 | 46.34% |
| JeongJeong vs Claudio | 16–21 | 43.24% |
| JeongJeong vs Kuma | 11–26 | 29.73% |
| JeongJeong vs Nina | 19–16 | 54.29% |
| JeongJeong vs Clive | 7–21 | 25.00% |
| JeongJeong vs Jack-8 | 9–18 | 33.33% |
| JeongJeong vs Anna | 11–15 | 42.31% |
| JeongJeong vs Shaheen | 5–10 | 33.33% |
| JeongJeong vs Panda | 7–5 | 58.33% |
| JeongJeong vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.