| Egetbusy2688 vs King | 53–55 | 49.07% |
| Egetbusy2688 vs Steve | 36–34 | 51.43% |
| Egetbusy2688 vs Jin | 35–34 | 50.72% |
| Egetbusy2688 vs Kazuya | 27–40 | 40.30% |
| Egetbusy2688 vs Law | 32–24 | 57.14% |
| Egetbusy2688 vs Reina | 21–29 | 42.00% |
| Egetbusy2688 vs Hwoarang | 20–28 | 41.67% |
| Egetbusy2688 vs Bryan | 25–22 | 53.19% |
| Egetbusy2688 vs Lidia | 23–22 | 51.11% |
| Egetbusy2688 vs Paul | 13–21 | 38.24% |
| Egetbusy2688 vs Yoshimitsu | 14–17 | 45.16% |
| Egetbusy2688 vs Victor | 14–17 | 45.16% |
| Egetbusy2688 vs Asuka | 13–16 | 44.83% |
| Egetbusy2688 vs Azucena | 15–14 | 51.72% |
| Egetbusy2688 vs Dragunov | 16–12 | 57.14% |
| Egetbusy2688 vs Lili | 8–19 | 29.63% |
| Egetbusy2688 vs Lars | 11–15 | 42.31% |
| Egetbusy2688 vs Xiaoyu | 12–12 | 50.00% |
| Egetbusy2688 vs Nina | 10–13 | 43.48% |
| Egetbusy2688 vs Lee | 11–12 | 47.83% |
| Egetbusy2688 vs Jun | 6–15 | 28.57% |
| Egetbusy2688 vs Leo | 9–10 | 47.37% |
| Egetbusy2688 vs Alisa | 11–8 | 57.89% |
| Egetbusy2688 vs Raven | 11–7 | 61.11% |
| Egetbusy2688 vs Eddy | 7–11 | 38.89% |
| Egetbusy2688 vs Feng | 4–11 | 26.67% |
| Egetbusy2688 vs Zafina | 5–10 | 33.33% |
| Egetbusy2688 vs Leroy | 9–6 | 60.00% |
| Egetbusy2688 vs Jack-8 | 7–7 | 50.00% |
| Egetbusy2688 vs Devil Jin | 9–4 | 69.23% |
| Egetbusy2688 vs Shaheen | 9–4 | 69.23% |
| Egetbusy2688 vs Claudio | 4–3 | 57.14% |
| Egetbusy2688 vs Heihachi | 3–4 | 42.86% |
| Egetbusy2688 vs Kuma | 2–4 | 33.33% |
| Egetbusy2688 vs Anna | 3–2 | 60.00% |
| Egetbusy2688 vs Clive | 1–1 | 50.00% |
| Egetbusy2688 vs Fahkumram | 1–1 | 50.00% |
| Egetbusy2688 vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.