Name history
| AraTa | |
| 울산주민 | |
| 클리와토리스자매덮밥 | |
| 아스가르드 방화범 | |
| 초코소라빵 씩비르~ | |
| 놈진은개사기가맞다 | |
| 한판튀하면지구끝까지쫓아감 | |
| 시체깔게너도까 | |
| ZEMEI|CruelSun | |
| ZEMEI | CruelSu | |
| ZEMEI_CruelSun | |
| 양이곤듀삉삉 |
| AraTa vs Bryan | 124–91 | 57.67% |
| AraTa vs Jin | 133–71 | 65.20% |
| AraTa vs Kazuya | 94–107 | 46.77% |
| AraTa vs Hwoarang | 119–80 | 59.80% |
| AraTa vs Dragunov | 98–63 | 60.87% |
| AraTa vs Steve | 86–74 | 53.75% |
| AraTa vs King | 79–59 | 57.25% |
| AraTa vs Paul | 79–57 | 58.09% |
| AraTa vs Asuka | 69–50 | 57.98% |
| AraTa vs Heihachi | 72–47 | 60.50% |
| AraTa vs Law | 67–47 | 58.77% |
| AraTa vs Fahkumram | 64–33 | 65.98% |
| AraTa vs Lars | 45–49 | 47.87% |
| AraTa vs Clive | 48–45 | 51.61% |
| AraTa vs Armor King | 56–34 | 62.22% |
| AraTa vs Feng | 47–41 | 53.41% |
| AraTa vs Nina | 56–27 | 67.47% |
| AraTa vs Azucena | 43–38 | 53.09% |
| AraTa vs Reina | 39–41 | 48.75% |
| AraTa vs Lee | 50–29 | 63.29% |
| AraTa vs Lili | 40–38 | 51.28% |
| AraTa vs Devil Jin | 52–25 | 67.53% |
| AraTa vs Victor | 39–32 | 54.93% |
| AraTa vs Claudio | 40–29 | 57.97% |
| AraTa vs Jack-8 | 28–40 | 41.18% |
| AraTa vs Yoshimitsu | 34–30 | 53.12% |
| AraTa vs Jun | 37–25 | 59.68% |
| AraTa vs Anna | 30–31 | 49.18% |
| AraTa vs Xiaoyu | 34–24 | 58.62% |
| AraTa vs Lidia | 25–23 | 52.08% |
| AraTa vs Shaheen | 28–19 | 59.57% |
| AraTa vs Leo | 24–18 | 57.14% |
| AraTa vs Alisa | 11–27 | 28.95% |
| AraTa vs Eddy | 22–16 | 57.89% |
| AraTa vs Leroy | 16–21 | 43.24% |
| AraTa vs Raven | 17–16 | 51.52% |
| AraTa vs Zafina | 14–18 | 43.75% |
| AraTa vs Kuma | 15–14 | 51.72% |
| AraTa vs Panda | 11–16 | 40.74% |
| AraTa vs Miary Zo | 9–1 | 90.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.