| Blood_Cell vs King | 45–35 | 56.25% |
| Blood_Cell vs Jin | 37–34 | 52.11% |
| Blood_Cell vs Law | 44–21 | 67.69% |
| Blood_Cell vs Eddy | 50–15 | 76.92% |
| Blood_Cell vs Bryan | 33–25 | 56.90% |
| Blood_Cell vs Kazuya | 34–20 | 62.96% |
| Blood_Cell vs Reina | 26–28 | 48.15% |
| Blood_Cell vs Lili | 32–18 | 64.00% |
| Blood_Cell vs Dragunov | 17–30 | 36.17% |
| Blood_Cell vs Hwoarang | 28–18 | 60.87% |
| Blood_Cell vs Devil Jin | 24–17 | 58.54% |
| Blood_Cell vs Steve | 24–13 | 64.86% |
| Blood_Cell vs Lars | 24–13 | 64.86% |
| Blood_Cell vs Lee | 17–20 | 45.95% |
| Blood_Cell vs Azucena | 25–11 | 69.44% |
| Blood_Cell vs Asuka | 21–13 | 61.76% |
| Blood_Cell vs Paul | 15–17 | 46.88% |
| Blood_Cell vs Jun | 19–13 | 59.38% |
| Blood_Cell vs Yoshimitsu | 16–13 | 55.17% |
| Blood_Cell vs Claudio | 15–13 | 53.57% |
| Blood_Cell vs Lidia | 6–22 | 21.43% |
| Blood_Cell vs Leroy | 15–12 | 55.56% |
| Blood_Cell vs Raven | 14–13 | 51.85% |
| Blood_Cell vs Feng | 13–13 | 50.00% |
| Blood_Cell vs Heihachi | 12–13 | 48.00% |
| Blood_Cell vs Xiaoyu | 16–8 | 66.67% |
| Blood_Cell vs Victor | 12–10 | 54.55% |
| Blood_Cell vs Jack-8 | 8–13 | 38.10% |
| Blood_Cell vs Alisa | 11–10 | 52.38% |
| Blood_Cell vs Leo | 16–4 | 80.00% |
| Blood_Cell vs Shaheen | 9–9 | 50.00% |
| Blood_Cell vs Nina | 13–5 | 72.22% |
| Blood_Cell vs Kuma | 8–9 | 47.06% |
| Blood_Cell vs Zafina | 7–6 | 53.85% |
| Blood_Cell vs Fahkumram | 8–4 | 66.67% |
| Blood_Cell vs Panda | 3–2 | 60.00% |
| Blood_Cell vs Anna | 2–1 | 66.67% |
| Blood_Cell vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.