| JTTANKSTER vs Jin | 121–104 | 53.78% |
| JTTANKSTER vs King | 106–103 | 50.72% |
| JTTANKSTER vs Bryan | 110–99 | 52.63% |
| JTTANKSTER vs Kazuya | 84–97 | 46.41% |
| JTTANKSTER vs Hwoarang | 85–85 | 50.00% |
| JTTANKSTER vs Steve | 98–69 | 58.68% |
| JTTANKSTER vs Law | 94–69 | 57.67% |
| JTTANKSTER vs Heihachi | 77–82 | 48.43% |
| JTTANKSTER vs Reina | 63–67 | 48.46% |
| JTTANKSTER vs Lee | 64–56 | 53.33% |
| JTTANKSTER vs Azucena | 55–61 | 47.41% |
| JTTANKSTER vs Paul | 46–63 | 42.20% |
| JTTANKSTER vs Feng | 51–53 | 49.04% |
| JTTANKSTER vs Lili | 49–49 | 50.00% |
| JTTANKSTER vs Dragunov | 35–61 | 36.46% |
| JTTANKSTER vs Asuka | 46–47 | 49.46% |
| JTTANKSTER vs Lars | 38–49 | 43.68% |
| JTTANKSTER vs Jun | 39–48 | 44.83% |
| JTTANKSTER vs Yoshimitsu | 32–46 | 41.03% |
| JTTANKSTER vs Xiaoyu | 44–31 | 58.67% |
| JTTANKSTER vs Raven | 34–41 | 45.33% |
| JTTANKSTER vs Leo | 41–33 | 55.41% |
| JTTANKSTER vs Nina | 27–39 | 40.91% |
| JTTANKSTER vs Lidia | 34–32 | 51.52% |
| JTTANKSTER vs Eddy | 33–30 | 52.38% |
| JTTANKSTER vs Devil Jin | 21–41 | 33.87% |
| JTTANKSTER vs Leroy | 29–31 | 48.33% |
| JTTANKSTER vs Jack-8 | 28–30 | 48.28% |
| JTTANKSTER vs Anna | 33–24 | 57.89% |
| JTTANKSTER vs Victor | 33–21 | 61.11% |
| JTTANKSTER vs Clive | 20–29 | 40.82% |
| JTTANKSTER vs Alisa | 17–28 | 37.78% |
| JTTANKSTER vs Armor King | 19–22 | 46.34% |
| JTTANKSTER vs Claudio | 12–21 | 36.36% |
| JTTANKSTER vs Kuma | 17–11 | 60.71% |
| JTTANKSTER vs Zafina | 14–14 | 50.00% |
| JTTANKSTER vs Shaheen | 10–15 | 40.00% |
| JTTANKSTER vs Fahkumram | 9–13 | 40.91% |
| JTTANKSTER vs Panda | 0–8 | 0.00% |
| JTTANKSTER vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.