| KUSOGAKIII vs Kazuya | 174–84 | 67.44% |
| KUSOGAKIII vs Jin | 135–68 | 66.50% |
| KUSOGAKIII vs Bryan | 96–66 | 59.26% |
| KUSOGAKIII vs Paul | 88–43 | 67.18% |
| KUSOGAKIII vs Reina | 68–58 | 53.97% |
| KUSOGAKIII vs Dragunov | 69–51 | 57.50% |
| KUSOGAKIII vs Heihachi | 68–52 | 56.67% |
| KUSOGAKIII vs King | 76–43 | 63.87% |
| KUSOGAKIII vs Lidia | 78–37 | 67.83% |
| KUSOGAKIII vs Hwoarang | 62–48 | 56.36% |
| KUSOGAKIII vs Law | 57–49 | 53.77% |
| KUSOGAKIII vs Steve | 60–44 | 57.69% |
| KUSOGAKIII vs Clive | 56–40 | 58.33% |
| KUSOGAKIII vs Lee | 62–30 | 67.39% |
| KUSOGAKIII vs Devil Jin | 51–29 | 63.75% |
| KUSOGAKIII vs Yoshimitsu | 47–23 | 67.14% |
| KUSOGAKIII vs Armor King | 42–27 | 60.87% |
| KUSOGAKIII vs Feng | 38–28 | 57.58% |
| KUSOGAKIII vs Lars | 38–24 | 61.29% |
| KUSOGAKIII vs Lili | 41–19 | 68.33% |
| KUSOGAKIII vs Leo | 27–29 | 48.21% |
| KUSOGAKIII vs Nina | 32–24 | 57.14% |
| KUSOGAKIII vs Asuka | 28–27 | 50.91% |
| KUSOGAKIII vs Jun | 27–27 | 50.00% |
| KUSOGAKIII vs Fahkumram | 30–22 | 57.69% |
| KUSOGAKIII vs Xiaoyu | 32–18 | 64.00% |
| KUSOGAKIII vs Jack-8 | 36–13 | 73.47% |
| KUSOGAKIII vs Alisa | 20–23 | 46.51% |
| KUSOGAKIII vs Azucena | 29–14 | 67.44% |
| KUSOGAKIII vs Claudio | 31–11 | 73.81% |
| KUSOGAKIII vs Raven | 25–14 | 64.10% |
| KUSOGAKIII vs Anna | 26–10 | 72.22% |
| KUSOGAKIII vs Zafina | 12–21 | 36.36% |
| KUSOGAKIII vs Victor | 16–17 | 48.48% |
| KUSOGAKIII vs Eddy | 21–12 | 63.64% |
| KUSOGAKIII vs Leroy | 19–13 | 59.38% |
| KUSOGAKIII vs Shaheen | 15–16 | 48.39% |
| KUSOGAKIII vs Miary Zo | 14–13 | 51.85% |
| KUSOGAKIII vs Kuma | 15–7 | 68.18% |
| KUSOGAKIII vs Panda | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.