| MSiRX6800 vs Jin | 62–57 | 52.10% |
| MSiRX6800 vs King | 65–48 | 57.52% |
| MSiRX6800 vs Dragunov | 56–56 | 50.00% |
| MSiRX6800 vs Hwoarang | 58–51 | 53.21% |
| MSiRX6800 vs Kazuya | 73–32 | 69.52% |
| MSiRX6800 vs Bryan | 54–44 | 55.10% |
| MSiRX6800 vs Armor King | 43–53 | 44.79% |
| MSiRX6800 vs Reina | 50–34 | 59.52% |
| MSiRX6800 vs Steve | 53–26 | 67.09% |
| MSiRX6800 vs Devil Jin | 43–35 | 55.13% |
| MSiRX6800 vs Law | 38–39 | 49.35% |
| MSiRX6800 vs Lili | 50–26 | 65.79% |
| MSiRX6800 vs Yoshimitsu | 37–32 | 53.62% |
| MSiRX6800 vs Victor | 36–33 | 52.17% |
| MSiRX6800 vs Asuka | 39–24 | 61.90% |
| MSiRX6800 vs Lars | 29–26 | 52.73% |
| MSiRX6800 vs Alisa | 36–19 | 65.45% |
| MSiRX6800 vs Miary Zo | 30–23 | 56.60% |
| MSiRX6800 vs Azucena | 36–14 | 72.00% |
| MSiRX6800 vs Paul | 31–18 | 63.27% |
| MSiRX6800 vs Feng | 30–19 | 61.22% |
| MSiRX6800 vs Nina | 23–23 | 50.00% |
| MSiRX6800 vs Xiaoyu | 30–14 | 68.18% |
| MSiRX6800 vs Claudio | 24–17 | 58.54% |
| MSiRX6800 vs Leroy | 19–20 | 48.72% |
| MSiRX6800 vs Shaheen | 17–19 | 47.22% |
| MSiRX6800 vs Lee | 14–20 | 41.18% |
| MSiRX6800 vs Kuma | 14–20 | 41.18% |
| MSiRX6800 vs Leo | 21–12 | 63.64% |
| MSiRX6800 vs Jun | 14–17 | 45.16% |
| MSiRX6800 vs Lidia | 11–20 | 35.48% |
| MSiRX6800 vs Raven | 15–15 | 50.00% |
| MSiRX6800 vs Heihachi | 20–9 | 68.97% |
| MSiRX6800 vs Jack-8 | 9–16 | 36.00% |
| MSiRX6800 vs Zafina | 15–10 | 60.00% |
| MSiRX6800 vs Fahkumram | 18–7 | 72.00% |
| MSiRX6800 vs Eddy | 6–14 | 30.00% |
| MSiRX6800 vs Anna | 14–6 | 70.00% |
| MSiRX6800 vs Clive | 4–7 | 36.36% |
| MSiRX6800 vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.