| RubixFX vs King | 23–9 | 71.88% |
| RubixFX vs Hwoarang | 17–14 | 54.84% |
| RubixFX vs Lars | 13–17 | 43.33% |
| RubixFX vs Kazuya | 17–12 | 58.62% |
| RubixFX vs Reina | 20–9 | 68.97% |
| RubixFX vs Azucena | 10–17 | 37.04% |
| RubixFX vs Dragunov | 13–12 | 52.00% |
| RubixFX vs Yoshimitsu | 9–15 | 37.50% |
| RubixFX vs Eddy | 9–15 | 37.50% |
| RubixFX vs Law | 14–9 | 60.87% |
| RubixFX vs Victor | 11–11 | 50.00% |
| RubixFX vs Bryan | 11–10 | 52.38% |
| RubixFX vs Heihachi | 12–9 | 57.14% |
| RubixFX vs Paul | 8–12 | 40.00% |
| RubixFX vs Jin | 11–9 | 55.00% |
| RubixFX vs Clive | 11–8 | 57.89% |
| RubixFX vs Steve | 11–7 | 61.11% |
| RubixFX vs Armor King | 8–10 | 44.44% |
| RubixFX vs Xiaoyu | 10–6 | 62.50% |
| RubixFX vs Asuka | 8–8 | 50.00% |
| RubixFX vs Lee | 11–4 | 73.33% |
| RubixFX vs Leroy | 8–6 | 57.14% |
| RubixFX vs Jun | 11–3 | 78.57% |
| RubixFX vs Fahkumram | 8–5 | 61.54% |
| RubixFX vs Miary Zo | 4–9 | 30.77% |
| RubixFX vs Alisa | 6–3 | 66.67% |
| RubixFX vs Lili | 6–2 | 75.00% |
| RubixFX vs Nina | 6–2 | 75.00% |
| RubixFX vs Jack-8 | 3–4 | 42.86% |
| RubixFX vs Kuma | 5–2 | 71.43% |
| RubixFX vs Lidia | 3–4 | 42.86% |
| RubixFX vs Leo | 3–3 | 50.00% |
| RubixFX vs Zafina | 1–4 | 20.00% |
| RubixFX vs Anna | 1–4 | 20.00% |
| RubixFX vs Devil Jin | 4–0 | 100.00% |
| RubixFX vs Feng | 4–0 | 100.00% |
| RubixFX vs Claudio | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.