| GLEBAS007 vs Kazuya | 94–161 | 36.86% |
| GLEBAS007 vs Jin | 116–135 | 46.22% |
| GLEBAS007 vs King | 96–133 | 41.92% |
| GLEBAS007 vs Bryan | 63–94 | 40.13% |
| GLEBAS007 vs Reina | 71–77 | 47.97% |
| GLEBAS007 vs Armor King | 73–65 | 52.90% |
| GLEBAS007 vs Law | 44–82 | 34.92% |
| GLEBAS007 vs Heihachi | 48–73 | 39.67% |
| GLEBAS007 vs Steve | 64–54 | 54.24% |
| GLEBAS007 vs Dragunov | 40–75 | 34.78% |
| GLEBAS007 vs Hwoarang | 29–67 | 30.21% |
| GLEBAS007 vs Fahkumram | 33–51 | 39.29% |
| GLEBAS007 vs Lili | 24–52 | 31.58% |
| GLEBAS007 vs Devil Jin | 27–46 | 36.99% |
| GLEBAS007 vs Jun | 30–42 | 41.67% |
| GLEBAS007 vs Asuka | 27–41 | 39.71% |
| GLEBAS007 vs Lee | 27–35–1 | 43.55% |
| GLEBAS007 vs Nina | 24–38 | 38.71% |
| GLEBAS007 vs Yoshimitsu | 24–37 | 39.34% |
| GLEBAS007 vs Eddy | 22–38 | 36.67% |
| GLEBAS007 vs Anna | 29–25 | 53.70% |
| GLEBAS007 vs Paul | 19–33 | 36.54% |
| GLEBAS007 vs Victor | 28–23 | 54.90% |
| GLEBAS007 vs Azucena | 23–27 | 46.00% |
| GLEBAS007 vs Clive | 19–31 | 38.00% |
| GLEBAS007 vs Xiaoyu | 18–29 | 38.30% |
| GLEBAS007 vs Feng | 20–22 | 47.62% |
| GLEBAS007 vs Lidia | 16–21 | 43.24% |
| GLEBAS007 vs Lars | 15–21 | 41.67% |
| GLEBAS007 vs Claudio | 16–17 | 48.48% |
| GLEBAS007 vs Alisa | 12–17 | 41.38% |
| GLEBAS007 vs Miary Zo | 12–15 | 44.44% |
| GLEBAS007 vs Leo | 12–11 | 52.17% |
| GLEBAS007 vs Leroy | 13–9 | 59.09% |
| GLEBAS007 vs Shaheen | 8–11 | 42.11% |
| GLEBAS007 vs Jack-8 | 8–10 | 44.44% |
| GLEBAS007 vs Kuma | 5–12 | 29.41% |
| GLEBAS007 vs Raven | 9–7 | 56.25% |
| GLEBAS007 vs Zafina | 4–8 | 33.33% |
| GLEBAS007 vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.