| ZZING_SAE vs Armor King | 181–158 | 53.39% |
| ZZING_SAE vs Dragunov | 142–90 | 61.21% |
| ZZING_SAE vs Kazuya | 131–85 | 60.65% |
| ZZING_SAE vs Bryan | 123–84 | 59.42% |
| ZZING_SAE vs Heihachi | 112–94 | 54.37% |
| ZZING_SAE vs Hwoarang | 117–77 | 60.31% |
| ZZING_SAE vs Paul | 96–78 | 55.17% |
| ZZING_SAE vs Jin | 88–71 | 55.35% |
| ZZING_SAE vs King | 81–48 | 62.79% |
| ZZING_SAE vs Reina | 83–33 | 71.55% |
| ZZING_SAE vs Lidia | 63–50 | 55.75% |
| ZZING_SAE vs Feng | 53–52 | 50.48% |
| ZZING_SAE vs Asuka | 49–54 | 47.57% |
| ZZING_SAE vs Steve | 40–48 | 45.45% |
| ZZING_SAE vs Law | 40–41 | 49.38% |
| ZZING_SAE vs Fahkumram | 36–41 | 46.75% |
| ZZING_SAE vs Lee | 37–38 | 49.33% |
| ZZING_SAE vs Yoshimitsu | 43–29–1 | 59.72% |
| ZZING_SAE vs Lili | 44–29 | 60.27% |
| ZZING_SAE vs Victor | 35–37 | 48.61% |
| ZZING_SAE vs Miary Zo | 38–34 | 52.78% |
| ZZING_SAE vs Azucena | 38–26 | 59.38% |
| ZZING_SAE vs Jun | 31–30 | 50.82% |
| ZZING_SAE vs Devil Jin | 27–33 | 45.00% |
| ZZING_SAE vs Jack-8 | 27–31 | 46.55% |
| ZZING_SAE vs Leroy | 32–26 | 55.17% |
| ZZING_SAE vs Lars | 26–29 | 47.27% |
| ZZING_SAE vs Claudio | 23–18 | 56.10% |
| ZZING_SAE vs Nina | 15–25 | 37.50% |
| ZZING_SAE vs Eddy | 17–18 | 48.57% |
| ZZING_SAE vs Xiaoyu | 19–15 | 55.88% |
| ZZING_SAE vs Leo | 12–21 | 36.36% |
| ZZING_SAE vs Alisa | 15–13 | 53.57% |
| ZZING_SAE vs Anna | 15–13 | 53.57% |
| ZZING_SAE vs Shaheen | 17–7 | 70.83% |
| ZZING_SAE vs Clive | 10–14 | 41.67% |
| ZZING_SAE vs Zafina | 5–12 | 29.41% |
| ZZING_SAE vs Kuma | 3–9 | 25.00% |
| ZZING_SAE vs Raven | 3–6 | 33.33% |
| ZZING_SAE vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.