| Prickly_Prince vs King | 25–26 | 49.02% |
| Prickly_Prince vs Reina | 22–15 | 59.46% |
| Prickly_Prince vs Law | 23–11 | 67.65% |
| Prickly_Prince vs Bryan | 16–18 | 47.06% |
| Prickly_Prince vs Lili | 15–18 | 45.45% |
| Prickly_Prince vs Hwoarang | 8–24 | 25.00% |
| Prickly_Prince vs Kazuya | 20–11 | 64.52% |
| Prickly_Prince vs Steve | 18–13 | 58.06% |
| Prickly_Prince vs Jin | 16–14 | 53.33% |
| Prickly_Prince vs Jun | 11–15 | 42.31% |
| Prickly_Prince vs Heihachi | 9–16 | 36.00% |
| Prickly_Prince vs Lars | 6–18 | 25.00% |
| Prickly_Prince vs Alisa | 10–12 | 45.45% |
| Prickly_Prince vs Lidia | 5–15 | 25.00% |
| Prickly_Prince vs Dragunov | 7–12 | 36.84% |
| Prickly_Prince vs Lee | 7–12 | 36.84% |
| Prickly_Prince vs Clive | 9–10 | 47.37% |
| Prickly_Prince vs Paul | 10–8 | 55.56% |
| Prickly_Prince vs Anna | 4–14 | 22.22% |
| Prickly_Prince vs Xiaoyu | 10–5 | 66.67% |
| Prickly_Prince vs Leo | 8–7 | 53.33% |
| Prickly_Prince vs Nina | 9–6 | 60.00% |
| Prickly_Prince vs Eddy | 8–7 | 53.33% |
| Prickly_Prince vs Claudio | 8–6 | 57.14% |
| Prickly_Prince vs Leroy | 7–7 | 50.00% |
| Prickly_Prince vs Azucena | 4–10 | 28.57% |
| Prickly_Prince vs Raven | 6–7 | 46.15% |
| Prickly_Prince vs Asuka | 7–5 | 58.33% |
| Prickly_Prince vs Feng | 3–9 | 25.00% |
| Prickly_Prince vs Victor | 5–7 | 41.67% |
| Prickly_Prince vs Yoshimitsu | 2–8 | 20.00% |
| Prickly_Prince vs Panda | 3–5 | 37.50% |
| Prickly_Prince vs Devil Jin | 5–2 | 71.43% |
| Prickly_Prince vs Shaheen | 5–1 | 83.33% |
| Prickly_Prince vs Kuma | 0–4 | 0.00% |
| Prickly_Prince vs Jack-8 | 2–0 | 100.00% |
| Prickly_Prince vs Fahkumram | 0–2 | 0.00% |
| Prickly_Prince vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.