| flambrasp vs Kazuya | 266–264 | 50.19% |
| flambrasp vs Bryan | 264–199 | 57.02% |
| flambrasp vs Jin | 222–192 | 53.62% |
| flambrasp vs Reina | 213–166 | 56.20% |
| flambrasp vs Heihachi | 175–158 | 52.55% |
| flambrasp vs Armor King | 154–141 | 52.20% |
| flambrasp vs Hwoarang | 126–147 | 46.15% |
| flambrasp vs Dragunov | 125–138 | 47.53% |
| flambrasp vs King | 113–139 | 44.84% |
| flambrasp vs Devil Jin | 141–108 | 56.63% |
| flambrasp vs Steve | 119–125 | 48.77% |
| flambrasp vs Paul | 104–115 | 47.49% |
| flambrasp vs Lee | 124–93 | 57.14% |
| flambrasp vs Law | 102–111 | 47.89% |
| flambrasp vs Lili | 89–79 | 52.98% |
| flambrasp vs Yoshimitsu | 82–80 | 50.62% |
| flambrasp vs Jun | 79–73 | 51.97% |
| flambrasp vs Azucena | 90–62 | 59.21% |
| flambrasp vs Xiaoyu | 66–81 | 44.90% |
| flambrasp vs Asuka | 55–78 | 41.35% |
| flambrasp vs Lidia | 75–56 | 57.25% |
| flambrasp vs Feng | 69–56 | 55.20% |
| flambrasp vs Alisa | 49–63 | 43.75% |
| flambrasp vs Fahkumram | 59–49 | 54.63% |
| flambrasp vs Nina | 50–55 | 47.62% |
| flambrasp vs Lars | 46–58 | 44.23% |
| flambrasp vs Eddy | 44–58 | 43.14% |
| flambrasp vs Leroy | 53–48 | 52.48% |
| flambrasp vs Anna | 49–52 | 48.51% |
| flambrasp vs Claudio | 46–49 | 48.42% |
| flambrasp vs Clive | 52–42 | 55.32% |
| flambrasp vs Jack-8 | 37–55 | 40.22% |
| flambrasp vs Victor | 44–48 | 47.83% |
| flambrasp vs Raven | 38–41 | 48.10% |
| flambrasp vs Shaheen | 36–39 | 48.00% |
| flambrasp vs Leo | 32–42 | 43.24% |
| flambrasp vs Zafina | 18–40 | 31.03% |
| flambrasp vs Miary Zo | 22–32 | 40.74% |
| flambrasp vs Kuma | 27–17 | 61.36% |
| flambrasp vs Panda | 13–14 | 48.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.