| iMPROV | Anarky vs Jin | 43–27 | 61.43% |
| iMPROV | Anarky vs Clive | 16–25 | 39.02% |
| iMPROV | Anarky vs Hwoarang | 18–14 | 56.25% |
| iMPROV | Anarky vs Steve | 14–17 | 45.16% |
| iMPROV | Anarky vs Reina | 17–14 | 54.84% |
| iMPROV | Anarky vs Heihachi | 12–17 | 41.38% |
| iMPROV | Anarky vs Bryan | 16–12 | 57.14% |
| iMPROV | Anarky vs Asuka | 13–15 | 46.43% |
| iMPROV | Anarky vs Dragunov | 17–11 | 60.71% |
| iMPROV | Anarky vs Lili | 9–17 | 34.62% |
| iMPROV | Anarky vs Kazuya | 16–5 | 76.19% |
| iMPROV | Anarky vs Claudio | 8–13 | 38.10% |
| iMPROV | Anarky vs Leo | 13–6 | 68.42% |
| iMPROV | Anarky vs Victor | 8–11 | 42.11% |
| iMPROV | Anarky vs King | 9–8 | 52.94% |
| iMPROV | Anarky vs Jun | 6–10 | 37.50% |
| iMPROV | Anarky vs Paul | 10–5 | 66.67% |
| iMPROV | Anarky vs Law | 8–6 | 57.14% |
| iMPROV | Anarky vs Lidia | 9–5 | 64.29% |
| iMPROV | Anarky vs Armor King | 6–7 | 46.15% |
| iMPROV | Anarky vs Xiaoyu | 7–5 | 58.33% |
| iMPROV | Anarky vs Alisa | 5–7 | 41.67% |
| iMPROV | Anarky vs Nina | 5–7 | 41.67% |
| iMPROV | Anarky vs Fahkumram | 9–3 | 75.00% |
| iMPROV | Anarky vs Azucena | 6–5 | 54.55% |
| iMPROV | Anarky vs Yoshimitsu | 4–6 | 40.00% |
| iMPROV | Anarky vs Shaheen | 4–3 | 57.14% |
| iMPROV | Anarky vs Leroy | 2–5 | 28.57% |
| iMPROV | Anarky vs Feng | 3–3 | 50.00% |
| iMPROV | Anarky vs Lars | 3–3 | 50.00% |
| iMPROV | Anarky vs Lee | 3–3 | 50.00% |
| iMPROV | Anarky vs Devil Jin | 4–1 | 80.00% |
| iMPROV | Anarky vs Eddy | 2–3 | 40.00% |
| iMPROV | Anarky vs Jack-8 | 0–4 | 0.00% |
| iMPROV | Anarky vs Zafina | 2–0 | 100.00% |
| iMPROV | Anarky vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.