| Lil_Thiccness vs King | 36–36 | 50.00% |
| Lil_Thiccness vs Reina | 28–24 | 53.85% |
| Lil_Thiccness vs Jin | 25–20 | 55.56% |
| Lil_Thiccness vs Kazuya | 26–16 | 61.90% |
| Lil_Thiccness vs Bryan | 27–11–1 | 71.05% |
| Lil_Thiccness vs Steve | 17–14 | 54.84% |
| Lil_Thiccness vs Asuka | 14–16 | 46.67% |
| Lil_Thiccness vs Hwoarang | 11–16 | 40.74% |
| Lil_Thiccness vs Lili | 19–8 | 70.37% |
| Lil_Thiccness vs Law | 17–8 | 68.00% |
| Lil_Thiccness vs Lee | 11–13 | 45.83% |
| Lil_Thiccness vs Devil Jin | 12–10 | 54.55% |
| Lil_Thiccness vs Feng | 11–11 | 50.00% |
| Lil_Thiccness vs Xiaoyu | 13–8 | 61.90% |
| Lil_Thiccness vs Paul | 17–3 | 85.00% |
| Lil_Thiccness vs Dragunov | 6–13 | 31.58% |
| Lil_Thiccness vs Yoshimitsu | 7–11 | 38.89% |
| Lil_Thiccness vs Alisa | 10–8 | 55.56% |
| Lil_Thiccness vs Leroy | 8–8 | 50.00% |
| Lil_Thiccness vs Leo | 7–8 | 46.67% |
| Lil_Thiccness vs Lars | 11–4 | 73.33% |
| Lil_Thiccness vs Jun | 12–3 | 80.00% |
| Lil_Thiccness vs Raven | 4–10 | 28.57% |
| Lil_Thiccness vs Heihachi | 9–5 | 64.29% |
| Lil_Thiccness vs Kuma | 5–8 | 38.46% |
| Lil_Thiccness vs Victor | 7–6 | 53.85% |
| Lil_Thiccness vs Jack-8 | 6–6 | 50.00% |
| Lil_Thiccness vs Eddy | 7–5 | 58.33% |
| Lil_Thiccness vs Fahkumram | 8–3 | 72.73% |
| Lil_Thiccness vs Azucena | 6–4 | 60.00% |
| Lil_Thiccness vs Clive | 4–6 | 40.00% |
| Lil_Thiccness vs Nina | 5–4 | 55.56% |
| Lil_Thiccness vs Zafina | 5–3 | 62.50% |
| Lil_Thiccness vs Lidia | 4–2 | 66.67% |
| Lil_Thiccness vs Armor King | 4–2 | 66.67% |
| Lil_Thiccness vs Claudio | 2–3 | 40.00% |
| Lil_Thiccness vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.