| Cap_ten_hook vs Kazuya | 92–95 | 49.20% |
| Cap_ten_hook vs King | 60–87 | 40.82% |
| Cap_ten_hook vs Jin | 85–57 | 59.86% |
| Cap_ten_hook vs Dragunov | 71–67 | 51.45% |
| Cap_ten_hook vs Reina | 70–53 | 56.91% |
| Cap_ten_hook vs Hwoarang | 62–60 | 50.82% |
| Cap_ten_hook vs Law | 52–56 | 48.15% |
| Cap_ten_hook vs Eddy | 64–40 | 61.54% |
| Cap_ten_hook vs Bryan | 49–54 | 47.57% |
| Cap_ten_hook vs Steve | 51–48 | 51.52% |
| Cap_ten_hook vs Clive | 58–39 | 59.79% |
| Cap_ten_hook vs Azucena | 56–34 | 62.22% |
| Cap_ten_hook vs Lee | 54–35 | 60.67% |
| Cap_ten_hook vs Fahkumram | 53–36 | 59.55% |
| Cap_ten_hook vs Yoshimitsu | 44–38 | 53.66% |
| Cap_ten_hook vs Paul | 42–39 | 51.85% |
| Cap_ten_hook vs Jun | 38–38 | 50.00% |
| Cap_ten_hook vs Lidia | 46–23 | 66.67% |
| Cap_ten_hook vs Feng | 33–31 | 51.56% |
| Cap_ten_hook vs Lili | 31–29 | 51.67% |
| Cap_ten_hook vs Heihachi | 36–24 | 60.00% |
| Cap_ten_hook vs Asuka | 40–18 | 68.97% |
| Cap_ten_hook vs Lars | 36–22 | 62.07% |
| Cap_ten_hook vs Nina | 31–17 | 64.58% |
| Cap_ten_hook vs Victor | 27–20 | 57.45% |
| Cap_ten_hook vs Anna | 26–20 | 56.52% |
| Cap_ten_hook vs Alisa | 20–20 | 50.00% |
| Cap_ten_hook vs Devil Jin | 22–15 | 59.46% |
| Cap_ten_hook vs Raven | 18–18 | 50.00% |
| Cap_ten_hook vs Armor King | 24–12 | 66.67% |
| Cap_ten_hook vs Xiaoyu | 21–14 | 60.00% |
| Cap_ten_hook vs Leroy | 14–20 | 41.18% |
| Cap_ten_hook vs Leo | 15–18 | 45.45% |
| Cap_ten_hook vs Claudio | 14–11 | 56.00% |
| Cap_ten_hook vs Zafina | 9–12 | 42.86% |
| Cap_ten_hook vs Miary Zo | 8–12 | 40.00% |
| Cap_ten_hook vs Jack-8 | 8–9 | 47.06% |
| Cap_ten_hook vs Kuma | 5–11 | 31.25% |
| Cap_ten_hook vs Shaheen | 9–4 | 69.23% |
| Cap_ten_hook vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.