| JairusRay vs Bryan | 367–297 | 55.27% |
| JairusRay vs King | 300–264 | 53.19% |
| JairusRay vs Hwoarang | 263–278 | 48.61% |
| JairusRay vs Jin | 265–257 | 50.77% |
| JairusRay vs Kazuya | 286–231 | 55.32% |
| JairusRay vs Dragunov | 243–197 | 55.23% |
| JairusRay vs Clive | 254–181–1 | 58.39% |
| JairusRay vs Lili | 206–191 | 51.89% |
| JairusRay vs Law | 211–154 | 57.81% |
| JairusRay vs Steve | 206–155 | 57.06% |
| JairusRay vs Yoshimitsu | 181–171 | 51.42% |
| JairusRay vs Reina | 159–164 | 49.23% |
| JairusRay vs Paul | 173–146 | 54.23% |
| JairusRay vs Victor | 161–156 | 50.79% |
| JairusRay vs Devil Jin | 139–176 | 44.13% |
| JairusRay vs Heihachi | 153–158 | 49.20% |
| JairusRay vs Asuka | 150–147 | 50.51% |
| JairusRay vs Fahkumram | 133–155–1 | 46.18% |
| JairusRay vs Lars | 144–144 | 50.00% |
| JairusRay vs Xiaoyu | 152–103 | 59.61% |
| JairusRay vs Jun | 132–114 | 53.66% |
| JairusRay vs Anna | 123–121 | 50.41% |
| JairusRay vs Lee | 116–114 | 50.43% |
| JairusRay vs Feng | 125–101 | 55.31% |
| JairusRay vs Alisa | 110–114 | 49.11% |
| JairusRay vs Eddy | 118–102 | 53.64% |
| JairusRay vs Claudio | 118–96 | 55.14% |
| JairusRay vs Jack-8 | 107–101 | 51.44% |
| JairusRay vs Leo | 120–87 | 57.97% |
| JairusRay vs Lidia | 91–115 | 44.17% |
| JairusRay vs Nina | 105–100 | 51.22% |
| JairusRay vs Armor King | 106–96 | 52.48% |
| JairusRay vs Zafina | 98–91 | 51.85% |
| JairusRay vs Leroy | 91–92 | 49.73% |
| JairusRay vs Azucena | 79–100 | 44.13% |
| JairusRay vs Raven | 72–86 | 45.57% |
| JairusRay vs Shaheen | 60–71 | 45.80% |
| JairusRay vs Miary Zo | 48–82 | 36.92% |
| JairusRay vs Kuma | 40–47 | 45.98% |
| JairusRay vs Panda | 32–44 | 42.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.