| iceBLUE*Babe vs Hwoarang | 54–68 | 44.26% |
| iceBLUE*Babe vs Bryan | 57–29 | 66.28% |
| iceBLUE*Babe vs Dragunov | 38–40 | 48.72% |
| iceBLUE*Babe vs King | 57–20 | 74.03% |
| iceBLUE*Babe vs Lili | 41–35 | 53.95% |
| iceBLUE*Babe vs Jin | 41–27 | 60.29% |
| iceBLUE*Babe vs Xiaoyu | 43–21 | 67.19% |
| iceBLUE*Babe vs Eddy | 33–29 | 53.23% |
| iceBLUE*Babe vs Lars | 29–32 | 47.54% |
| iceBLUE*Babe vs Jack-8 | 34–22 | 60.71% |
| iceBLUE*Babe vs Feng | 27–29 | 48.21% |
| iceBLUE*Babe vs Devil Jin | 25–30 | 45.45% |
| iceBLUE*Babe vs Azucena | 31–24 | 56.36% |
| iceBLUE*Babe vs Law | 28–26 | 51.85% |
| iceBLUE*Babe vs Yoshimitsu | 28–21 | 57.14% |
| iceBLUE*Babe vs Paul | 29–19 | 60.42% |
| iceBLUE*Babe vs Steve | 24–23 | 51.06% |
| iceBLUE*Babe vs Claudio | 23–23 | 50.00% |
| iceBLUE*Babe vs Alisa | 28–16 | 63.64% |
| iceBLUE*Babe vs Victor | 29–15 | 65.91% |
| iceBLUE*Babe vs Reina | 24–19 | 55.81% |
| iceBLUE*Babe vs Kazuya | 19–17 | 52.78% |
| iceBLUE*Babe vs Lee | 17–19 | 47.22% |
| iceBLUE*Babe vs Jun | 22–13 | 62.86% |
| iceBLUE*Babe vs Asuka | 13–21 | 38.24% |
| iceBLUE*Babe vs Heihachi | 16–18 | 47.06% |
| iceBLUE*Babe vs Anna | 12–22 | 35.29% |
| iceBLUE*Babe vs Lidia | 18–15 | 54.55% |
| iceBLUE*Babe vs Kuma | 10–20 | 33.33% |
| iceBLUE*Babe vs Leroy | 18–12 | 60.00% |
| iceBLUE*Babe vs Raven | 16–14 | 53.33% |
| iceBLUE*Babe vs Zafina | 14–15 | 48.28% |
| iceBLUE*Babe vs Nina | 14–13 | 51.85% |
| iceBLUE*Babe vs Shaheen | 11–15 | 42.31% |
| iceBLUE*Babe vs Armor King | 9–17 | 34.62% |
| iceBLUE*Babe vs Leo | 9–16 | 36.00% |
| iceBLUE*Babe vs Fahkumram | 15–7 | 68.18% |
| iceBLUE*Babe vs Miary Zo | 6–7 | 46.15% |
| iceBLUE*Babe vs Clive | 6–6 | 50.00% |
| iceBLUE*Babe vs Panda | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.