| PufPafPaul vs Kazuya | 133–63 | 67.86% |
| PufPafPaul vs Heihachi | 95–74 | 56.21% |
| PufPafPaul vs Bryan | 110–46 | 70.51% |
| PufPafPaul vs Jin | 84–51 | 62.22% |
| PufPafPaul vs King | 75–36 | 67.57% |
| PufPafPaul vs Reina | 55–50 | 52.38% |
| PufPafPaul vs Steve | 54–34 | 61.36% |
| PufPafPaul vs Hwoarang | 62–24 | 72.09% |
| PufPafPaul vs Paul | 58–24 | 70.73% |
| PufPafPaul vs Dragunov | 47–34 | 58.02% |
| PufPafPaul vs Lee | 44–36 | 55.00% |
| PufPafPaul vs Yoshimitsu | 52–23 | 69.33% |
| PufPafPaul vs Law | 51–21 | 70.83% |
| PufPafPaul vs Devil Jin | 34–33 | 50.75% |
| PufPafPaul vs Lili | 33–24 | 57.89% |
| PufPafPaul vs Lidia | 28–23 | 54.90% |
| PufPafPaul vs Armor King | 25–21 | 54.35% |
| PufPafPaul vs Lars | 26–15 | 63.41% |
| PufPafPaul vs Jun | 21–20 | 51.22% |
| PufPafPaul vs Anna | 27–14 | 65.85% |
| PufPafPaul vs Eddy | 24–15 | 61.54% |
| PufPafPaul vs Azucena | 18–18 | 50.00% |
| PufPafPaul vs Clive | 18–16 | 52.94% |
| PufPafPaul vs Xiaoyu | 15–16 | 48.39% |
| PufPafPaul vs Leo | 19–12 | 61.29% |
| PufPafPaul vs Leroy | 26–5 | 83.87% |
| PufPafPaul vs Jack-8 | 12–16 | 42.86% |
| PufPafPaul vs Alisa | 20–8 | 71.43% |
| PufPafPaul vs Nina | 18–10 | 64.29% |
| PufPafPaul vs Feng | 14–11 | 56.00% |
| PufPafPaul vs Victor | 13–11 | 54.17% |
| PufPafPaul vs Asuka | 15–7 | 68.18% |
| PufPafPaul vs Zafina | 13–6 | 68.42% |
| PufPafPaul vs Claudio | 10–8 | 55.56% |
| PufPafPaul vs Miary Zo | 6–10 | 37.50% |
| PufPafPaul vs Raven | 6–9 | 40.00% |
| PufPafPaul vs Fahkumram | 4–10 | 28.57% |
| PufPafPaul vs Shaheen | 7–5 | 58.33% |
| PufPafPaul vs Kuma | 9–2 | 81.82% |
| PufPafPaul vs Panda | 5–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.