| TACTICALCHAOS vs King | 154–210 | 42.31% |
| TACTICALCHAOS vs Kazuya | 160–183 | 46.65% |
| TACTICALCHAOS vs Jin | 111–148 | 42.86% |
| TACTICALCHAOS vs Paul | 93–146 | 38.91% |
| TACTICALCHAOS vs Bryan | 116–123 | 48.54% |
| TACTICALCHAOS vs Dragunov | 94–124 | 43.12% |
| TACTICALCHAOS vs Law | 70–91 | 43.48% |
| TACTICALCHAOS vs Reina | 85–74 | 53.46% |
| TACTICALCHAOS vs Devil Jin | 63–83 | 43.15% |
| TACTICALCHAOS vs Hwoarang | 69–73 | 48.59% |
| TACTICALCHAOS vs Steve | 61–68 | 47.29% |
| TACTICALCHAOS vs Yoshimitsu | 61–51 | 54.46% |
| TACTICALCHAOS vs Nina | 34–69 | 33.01% |
| TACTICALCHAOS vs Victor | 44–58 | 43.14% |
| TACTICALCHAOS vs Heihachi | 40–56 | 41.67% |
| TACTICALCHAOS vs Lidia | 32–61 | 34.41% |
| TACTICALCHAOS vs Azucena | 33–49 | 40.24% |
| TACTICALCHAOS vs Claudio | 40–36 | 52.63% |
| TACTICALCHAOS vs Lili | 29–38 | 43.28% |
| TACTICALCHAOS vs Asuka | 23–42 | 35.38% |
| TACTICALCHAOS vs Jun | 19–38 | 33.33% |
| TACTICALCHAOS vs Lee | 24–32 | 42.86% |
| TACTICALCHAOS vs Feng | 18–35 | 33.96% |
| TACTICALCHAOS vs Alisa | 12–40 | 23.08% |
| TACTICALCHAOS vs Eddy | 15–34 | 30.61% |
| TACTICALCHAOS vs Clive | 28–15 | 65.12% |
| TACTICALCHAOS vs Xiaoyu | 14–28 | 33.33% |
| TACTICALCHAOS vs Zafina | 16–24 | 40.00% |
| TACTICALCHAOS vs Lars | 13–24 | 35.14% |
| TACTICALCHAOS vs Kuma | 12–24 | 33.33% |
| TACTICALCHAOS vs Shaheen | 11–22 | 33.33% |
| TACTICALCHAOS vs Jack-8 | 14–16 | 46.67% |
| TACTICALCHAOS vs Leo | 8–18 | 30.77% |
| TACTICALCHAOS vs Raven | 10–15 | 40.00% |
| TACTICALCHAOS vs Leroy | 5–13 | 27.78% |
| TACTICALCHAOS vs Anna | 3–12 | 20.00% |
| TACTICALCHAOS vs Panda | 3–11 | 21.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.