| GotHands4U vs Kazuya | 109–130 | 45.61% |
| GotHands4U vs Jin | 83–88 | 48.54% |
| GotHands4U vs King | 80–89 | 47.34% |
| GotHands4U vs Bryan | 68–85 | 44.44% |
| GotHands4U vs Reina | 73–74 | 49.66% |
| GotHands4U vs Heihachi | 53–80 | 39.85% |
| GotHands4U vs Hwoarang | 71–59 | 54.62% |
| GotHands4U vs Lili | 53–64 | 45.30% |
| GotHands4U vs Paul | 49–57 | 46.23% |
| GotHands4U vs Steve | 53–44 | 54.64% |
| GotHands4U vs Law | 50–45 | 52.63% |
| GotHands4U vs Devil Jin | 33–51 | 39.29% |
| GotHands4U vs Jun | 39–37 | 51.32% |
| GotHands4U vs Yoshimitsu | 35–39 | 47.30% |
| GotHands4U vs Dragunov | 38–35 | 52.05% |
| GotHands4U vs Eddy | 35–31 | 53.03% |
| GotHands4U vs Lee | 26–38 | 40.62% |
| GotHands4U vs Asuka | 21–36 | 36.84% |
| GotHands4U vs Clive | 15–39 | 27.78% |
| GotHands4U vs Xiaoyu | 22–27 | 44.90% |
| GotHands4U vs Feng | 19–27 | 41.30% |
| GotHands4U vs Victor | 17–29 | 36.96% |
| GotHands4U vs Azucena | 19–25 | 43.18% |
| GotHands4U vs Alisa | 17–23 | 42.50% |
| GotHands4U vs Nina | 13–27 | 32.50% |
| GotHands4U vs Lidia | 15–25 | 37.50% |
| GotHands4U vs Lars | 15–24 | 38.46% |
| GotHands4U vs Leo | 12–19 | 38.71% |
| GotHands4U vs Jack-8 | 11–19 | 36.67% |
| GotHands4U vs Raven | 10–14 | 41.67% |
| GotHands4U vs Kuma | 9–12 | 42.86% |
| GotHands4U vs Armor King | 9–12 | 42.86% |
| GotHands4U vs Shaheen | 7–13 | 35.00% |
| GotHands4U vs Zafina | 7–13 | 35.00% |
| GotHands4U vs Leroy | 5–14–1 | 26.32% |
| GotHands4U vs Claudio | 10–8 | 55.56% |
| GotHands4U vs Anna | 4–7 | 36.36% |
| GotHands4U vs Panda | 3–4 | 42.86% |
| GotHands4U vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.